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Streaming LLM Responses: Async Patterns for Production Python Apps
#4
Backpressure is real. If your consumer is a WebSocket relay, a slow client can OOM your server. Use asyncio.Queue with a maxsize.
Error mid-stream. You can't just retry — the client already has partial output. Best pattern: append a > [stream interrupted, retrying...] block and continue.
Token counting on stream. Some providers only send usage in the final chunk. If you need per-chunk accounting, count locally with tiktoken.
SSE vs WebSocket
For browser-facing apps, Server-Sent Events beats WebSocket for one-way streaming. It's simpler, auto-reconnects, and every CDN/proxy handles it. The AIWave SDK docs cover the SSE wire format in detail.
What streaming patterns are you using? Anyone doing chunk-level rate limiting or cost metering? Would love to hear approaches.
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Streaming is the single biggest UX win when working with LLMs. Nobody wants to stare at a spinner for 8 seconds before seeing a wall of text.
Why Stream?
Async Generator Pattern
Gotchas I've Hit
asyncio.Queuewith a maxsize.> [stream interrupted, retrying...]block and continue.usagein the final chunk. If you need per-chunk accounting, count locally with tiktoken.SSE vs WebSocket
For browser-facing apps, Server-Sent Events beats WebSocket for one-way streaming. It's simpler, auto-reconnects, and every CDN/proxy handles it. The AIWave SDK docs cover the SSE wire format in detail.
What streaming patterns are you using? Anyone doing chunk-level rate limiting or cost metering? Would love to hear approaches.
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