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Copy pathSetDefaultClass.java
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133 lines (126 loc) · 5.57 KB
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package servlets.admin.userManagement;
import dbProcs.Getter;
import jakarta.servlet.ServletException;
import jakarta.servlet.http.Cookie;
import jakarta.servlet.http.HttpServlet;
import jakarta.servlet.http.HttpServletRequest;
import jakarta.servlet.http.HttpServletResponse;
import jakarta.servlet.http.HttpSession;
import java.io.IOException;
import java.io.PrintWriter;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.owasp.encoder.Encode;
import servlets.Register;
import utils.ShepherdLogManager;
import utils.Validate;
/**
* This is the control class for the Set Default Class functionality <br>
* <br>
* This file is part of the Security Shepherd Project.
*
* <p>The Security Shepherd project is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.<br>
*
* <p>The Security Shepherd project is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.<br>
*
* <p>You should have received a copy of the GNU General Public License along with the Security
* Shepherd project. If not, see <http://www.gnu.org/licenses/>.
*
* @author Mark Denihan
*/
public class SetDefaultClass extends HttpServlet {
private static final long serialVersionUID = 1L;
private static final Logger log = LogManager.getLogger(SetDefaultClass.class);
/**
* Initiated by assignPlayers.jsp. A number of players can be assigned to a new class. Changing
* the actual class of the player is handed by Setter.changePlayerClass
*
* @param classId The identifier of the class to add the players to
* @param players[] An array of player identifiers to add to the specified class
* @param csrfToken
*/
public void doPost(HttpServletRequest request, HttpServletResponse response)
throws ServletException, IOException {
// Setting IpAddress To Log and taking header for original IP if forwarded from proxy
ShepherdLogManager.setRequestIp(request.getRemoteAddr(), request.getHeader("X-Forwarded-For"));
log.debug("*** servlets.Admin.SetDefaultClass ***");
response.setCharacterEncoding("UTF-8");
request.setCharacterEncoding("UTF-8");
PrintWriter out = response.getWriter();
out.print(getServletInfo());
HttpSession ses = request.getSession(true);
Cookie tokenCookie = Validate.getToken(request.getCookies());
Object tokenParmeter = request.getParameter("csrfToken");
if (Validate.validateAdminSession(ses, tokenCookie, tokenParmeter)) {
ShepherdLogManager.setRequestIp(
request.getRemoteAddr(),
request.getHeader("X-Forwarded-For"),
ses.getAttribute("userName").toString());
String htmlOutput = new String();
if (Validate.validateTokens(tokenCookie, tokenParmeter)) {
String[] classInfo = new String[2];
try {
log.debug("Getting ApplicationRoot");
String ApplicationRoot = getServletContext().getRealPath("");
log.debug("Servlet root = " + ApplicationRoot);
log.debug("Getting Parameters");
String classId = (String) request.getParameter("classId");
log.debug("classId = " + classId);
if (classId
.isEmpty()) // Null Submitted - Change default class to unassigned players group
{
log.debug("Null Class submitted");
Register.setDefaultClass(
""); // Empty string is caught in the Register Servlet and sets the user to the
// Unassigned Group
htmlOutput = "Default Class Set To Unassigned Players";
log.debug(htmlOutput);
} else {
// validate class identifier
classInfo = Getter.getClassInfo(ApplicationRoot, classId);
if (classInfo != null && !classInfo[0].isEmpty()) // Class Exists
{
log.debug("Valid Class Submitted");
Register.setDefaultClass(classId);
htmlOutput = "Default class has been set to " + Encode.forHtml(classInfo[0]);
log.debug(htmlOutput);
}
}
if (htmlOutput.isEmpty()) {
htmlOutput =
"<h3 class='title'>Default Class is Unchanged</h3>"
+ "<p>Invalid data was submitted. Please try again.</p>";
} else // Function must have completed if this isn't empty
{
htmlOutput =
"<h3 class='title'>Default Class Updated</h3>" + "<p>" + htmlOutput + "</p>";
}
out.write(htmlOutput);
} catch (Exception e) {
log.error("SetDefaultClass Error: " + e.toString());
out.print(
"<h3 class=\"title\">Set Default Class Failure</h3>"
+ "<p>"
+ "<font color=\"red\">An error Occurred! Please try again.</font>"
+ "<p>");
}
} else {
log.debug("CSRF Tokens did not match");
out.print(
"<h3 class=\"title\">Player Assignment Failure</h3>"
+ "<p>"
+ "<font color=\"red\">An error Occurred! Please try again.</font>"
+ "<p>");
}
} else {
out.print(
"<h3 class=\"title\">Failure</h3><p><font color=\"red\">An error Occurred! Please try non"
+ " administrator functions!</font><p>");
}
log.debug("*** SetDefaultClass END ***");
}
}