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package e2e
import (
"testing"
"time"
copilot "github.com/github/copilot-sdk/go"
"github.com/github/copilot-sdk/go/e2e/testharness"
)
func TestClient(t *testing.T) {
cliPath := testharness.CLIPath()
if cliPath == "" {
t.Fatal("CLI not found. Run 'npm install' in the nodejs directory first.")
}
t.Run("should start and connect to server using stdio", func(t *testing.T) {
client := copilot.NewClient(&copilot.ClientOptions{
CLIPath: cliPath,
UseStdio: true,
})
t.Cleanup(func() { client.ForceStop() })
if err := client.Start(); err != nil {
t.Fatalf("Failed to start client: %v", err)
}
if client.GetState() != copilot.StateConnected {
t.Errorf("Expected state to be 'connected', got %q", client.GetState())
}
pong, err := client.Ping("test message")
if err != nil {
t.Fatalf("Failed to ping: %v", err)
}
if pong.Message != "pong: test message" {
t.Errorf("Expected pong.message to be 'pong: test message', got %q", pong.Message)
}
if pong.Timestamp < 0 {
t.Errorf("Expected pong.timestamp >= 0, got %d", pong.Timestamp)
}
if errs := client.Stop(); len(errs) != 0 {
t.Errorf("Expected no errors on stop, got %v", errs)
}
if client.GetState() != copilot.StateDisconnected {
t.Errorf("Expected state to be 'disconnected', got %q", client.GetState())
}
})
t.Run("should start and connect to server using tcp", func(t *testing.T) {
client := copilot.NewClient(&copilot.ClientOptions{
CLIPath: cliPath,
UseStdio: false,
})
t.Cleanup(func() { client.ForceStop() })
if err := client.Start(); err != nil {
t.Fatalf("Failed to start client: %v", err)
}
if client.GetState() != copilot.StateConnected {
t.Errorf("Expected state to be 'connected', got %q", client.GetState())
}
pong, err := client.Ping("test message")
if err != nil {
t.Fatalf("Failed to ping: %v", err)
}
if pong.Message != "pong: test message" {
t.Errorf("Expected pong.message to be 'pong: test message', got %q", pong.Message)
}
if pong.Timestamp < 0 {
t.Errorf("Expected pong.timestamp >= 0, got %d", pong.Timestamp)
}
if errs := client.Stop(); len(errs) != 0 {
t.Errorf("Expected no errors on stop, got %v", errs)
}
if client.GetState() != copilot.StateDisconnected {
t.Errorf("Expected state to be 'disconnected', got %q", client.GetState())
}
})
t.Run("should return errors on failed cleanup", func(t *testing.T) {
client := copilot.NewClient(&copilot.ClientOptions{
CLIPath: cliPath,
})
t.Cleanup(func() { client.ForceStop() })
_, err := client.CreateSession(nil)
if err != nil {
t.Fatalf("Failed to create session: %v", err)
}
// Kill the server process to force cleanup to fail
client.ForceStop()
time.Sleep(100 * time.Millisecond)
errs := client.Stop()
if len(errs) > 0 {
t.Logf("Got expected errors: %v", errs)
}
if client.GetState() != copilot.StateDisconnected {
t.Errorf("Expected state to be 'disconnected', got %q", client.GetState())
}
})
t.Run("should forceStop without cleanup", func(t *testing.T) {
client := copilot.NewClient(&copilot.ClientOptions{
CLIPath: cliPath,
})
t.Cleanup(func() { client.ForceStop() })
_, err := client.CreateSession(nil)
if err != nil {
t.Fatalf("Failed to create session: %v", err)
}
client.ForceStop()
if client.GetState() != copilot.StateDisconnected {
t.Errorf("Expected state to be 'disconnected', got %q", client.GetState())
}
})
}