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bch_dev::gc_bucket(): the bucket's gc state, as &bucket - None for a bucket the device doesn't have, as C's NULL; its data is reached thr…

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## Problem `Finish` in `src/index_build.c` renumbers each bucket record to the shown bucket it counts as. It works record by record and f…

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All cards, images and drawings were drawn in one layer above every bucket, with only the topmost open bucket lifted over them, so cards o…

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Each bucket is now its own item with its own water + creatures. The global `bucket` is a live reference to the active bucket (the held belt

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One request for the console instead of one per bucket: the buckets are counted at once, a bucket not counted within a moment is listed as…

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Keyed PCollections now use fixed Paimon buckets, and GroupByKey processes each bucket independently. This reduces sort scope while preser…

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bch2_bucket_is_open(), for Rust - copygc skips a bucket still being written. C's is a static inline over the open buckets' hash, so it's …

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Eight items: empty, water, lava and candied water buckets in limonite and in rosite. They are vanilla buckets, so filling, emptying, soun…

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alloc/buckets.h's inlines, for extents.c's conversion - its validate, to_text and merge address buckets: sector_to_bucket(), bucket_to_se…

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phase holds the event's bucket (ts / bucket size), but was uint8_t. With the default bucket size of 8 every test config has 8,000-128,000 b…