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branch:master
Checkmarx
feedback-app:1511368f-870a-4a99-a2ca-652429c4486f
IaC-Security
branch:master
Checkmarx
feedback-app:1511368f-870a-4a99-a2ca-652429c4486f
IaC-Security
branch:master
Checkmarx
feedback-app:1511368f-870a-4a99-a2ca-652429c4486f
IaC-Security
branch:master
Checkmarx
feedback-app:1511368f-870a-4a99-a2ca-652429c4486f
IaC-Security
What?
We should be able to fill a contiguous area of the grid with the currently selected color.
DOD
- User can select a bucket fill tool
- Clicking a pixel fills its contiguous same-color region
- The fill does not change unrelated pixels
task
Fills an area of similar colour around the clicked point, with an adjustable tolerance.
Includes a separate read-only role for agent tools. Done when cdk synth is clean.
scope:d1
type:infra
I have not tested every bucket variation but if i have water bucket and place the water down it takes it out of my
inventory, which is really annoying and should not be on by default. It should affect blocks but not buckets imo.
Turning tweakHandRestock to false resolves this.
:Analytics/ES|QL
>enhancement
Team:Analytics

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