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splitPath returned isBucketOp=false for a trailing-slash path such as /bucket/, so HEAD/PUT/GET on the bucket fell through to the object …
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bch_dev::gc_bucket(): the bucket's gc state, as &bucket - None for a
bucket the device doesn't have, as C's NULL; its data is reached thr…
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All cards, images and drawings were drawn in one layer above every bucket,
with only the topmost open bucket lifted over them, so cards o…
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## Problem `Finish` in `src/index_build.c` renumbers each bucket record to the
shown bucket it counts as. It works record by record and f…
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## Summary `LargePayloads(create_bucket=True)` documents "create the bucket during
provisioning", but `client.provision()` only created the
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Each bucket is now its own item with its own water + creatures. The global
`bucket` is a live reference to the active bucket (the held belt
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* feat: S3_* secret names read the project's object storage S3_ACCESS_KEY_ID, S3_SECRET_ACCESS_KEY, S3_ENDPOINT, S3_REGION and S3_BUCKET
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One request for the console instead of one per bucket: the buckets are
counted at once, a bucket not counted within a moment is listed as…
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Keyed PCollections now use fixed Paimon buckets, and GroupByKey
processes each bucket independently. This reduces sort scope while
preser…
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bch2_bucket_is_open(), for Rust - copygc skips a bucket still being
written. C's is a static inline over the open buckets' hash, so it's
…