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with blue triangle for every now playing in every lists Original issue reported on code.google.com by Fabrice....@gmail.com on 5 Mar 2011 at 10:57
auto-migrated
Milestone-Release1.1.1
Priority-Medium
Type-Enhancement

The editor lacks of a tool to paint delimited areas.
enhancement

When I place a bucket of water but have another in my inventory, I can t then pick it up again, because the bucket is in my inventory. So I have to turn hand restock off every time I go mining or throw away any extra buckets I have. How can I stop it from replacing my buckets?
enhancement
fixed-in-dev

Would you consider possibly adding in the forge texture so that clay buckets will render the original vanilla way when the forge texture is false, and when the forge texture is true, it renders a similar like texture for the clay bucket?
enhancement

I ve deployed the project over lambda and found that it is not able to read SOURCE_BUCKET and UPLOAD_BUCKET variables defined in .env file.
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