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Currently dynamic trees and snow real magic have some visual issues when combined together especially visible in snowy areas. the bases of the trees arent able to be snowlogged leading to patches of green squares in snowy areas. this can be fixed in snow real magic by adding the tree block ids to the list of blocks that can be logged but this ends up changing the block id and causing trees to just shatter. I guess im requesting a way for this to not happen when using both mods together. Possibly allowing the block ids for the new snow logged blocks to continue working as the base tree id did. https://imgur.com/a/u1bBH9k
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