You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
a few times now when using the excavator after a minute or two the game would crash (i use too many crashes so it backs out of the server and tells me which mod causes a crash, which in this case usually says baritone but for some reason it continues to crash over and over stating meteor and orbit on subsequent crashes forcing me to close the game manually. i wasnt sure which page to put this on so i went with meteor considering its a module, even if it uses baritone to function. the first time i was fiddling with the settings while it was operating but subequent crashes this was not the case.
these are spread accross 3 seperate occasions and are from the too many crashes mod, occuring once booting me from the server, then again and again afterwards until i closed the game forcfully. i thought they would be invaluable especially cojnsidering they are shorter than the normal crash logs
unfortunately due to the nature of too many crashes, every error that occurs after being booted to the main menu is assumed to be a side effect of the original crash and cant really be debugged easily
in this case, the original error appears to be
[10:05:35] [Render thread/ERROR]: Unreported exception thrown!
java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0
at java.base/jdk.internal.util.Preconditions.outOfBounds(Unknown Source)
at java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Unknown Source)
at java.base/jdk.internal.util.Preconditions.checkIndex(Unknown Source)
at java.base/java.util.Objects.checkIndex(Unknown Source)
at java.base/java.util.ArrayList.get(Unknown Source)
at java.base/java.util.Collections$UnmodifiableList.get(Unknown Source)
at knot//baritone.process.BackfillProcess.a(Unknown Source)
at java.base/java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
at java.base/java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
at java.base/java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
at java.base/java.util.HashMap$KeySpliterator.forEachRemaining(Unknown Source)
at java.base/java.util.stream.AbstractPipeline.copyInto(Unknown Source)
at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateSequential(Unknown Source)
at java.base/java.util.stream.AbstractPipeline.evaluate(Unknown Source)
at java.base/java.util.stream.ReferencePipeline.collect(Unknown Source)
at knot//baritone.process.BackfillProcess.a(Unknown Source)
at knot//baritone.process.BackfillProcess.isActive(Unknown Source)
at knot//baritone.utils.PathingControlManager.b(Unknown Source)
at knot//baritone.behavior.PathingBehavior.onTick(Unknown Source)
at knot//baritone.event.GameEventHandler.b(Unknown Source)
at java.base/java.util.concurrent.CopyOnWriteArrayList.forEach(Unknown Source)
at knot//baritone.event.GameEventHandler.onTick(Unknown Source)
at knot//net.minecraft.client.Minecraft.handler$zbk000$baritone-meteor$runTick(Minecraft.java)
at knot//net.minecraft.client.Minecraft.tick(Minecraft.java:1884)
at knot//net.minecraft.client.Minecraft.runTick(Minecraft.java:1250)
at knot//net.minecraft.client.Minecraft.run(Minecraft.java:959)
at knot//net.minecraft.client.main.Main.main(Main.java:292)
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:514)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:72)
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at com.modrinth.theseus.MinecraftLaunch.relaunch(MinecraftLaunch.java:61)
at com.modrinth.theseus.MinecraftLaunch.main(MinecraftLaunch.java:28)
not sure whether this is caused by baritone or us though
Activity
nanotechbl-max commentedon Oct 13, 2026
ill be adding seperate crash reports from the toomanycrashes mods in the comments momentarily
nanotechbl-max commentedon Oct 13, 2026
https://mclo.gs/D0P8OKV
https://mclo.gs/kYKYLyJ
https://mclo.gs/kBrxuSj
https://mclo.gs/wEDq6kO
https://mclo.gs/EtMI4jh
https://mclo.gs/9IbLrTV
https://mclo.gs/vJ0BOh9
https://mclo.gs/CgVEfq9
https://mclo.gs/7awm1hF
these are spread accross 3 seperate occasions and are from the too many crashes mod, occuring once booting me from the server, then again and again afterwards until i closed the game forcfully. i thought they would be invaluable especially cojnsidering they are shorter than the normal crash logs
crosby-moe commentedon Oct 14, 2026
unfortunately due to the nature of too many crashes, every error that occurs after being booted to the main menu is assumed to be a side effect of the original crash and cant really be debugged easily
in this case, the original error appears to be
not sure whether this is caused by baritone or us though