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Mythic Masters: builder detail parts for the beasts (scales, teeth rows, ears, broad feathers, fur rooted on blobs) #2807

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@QuinnsCode

Part of #2802 (the detail front), after the builder fixes in #2795. One worker, from main.

The beasts are blob-and-stick shapes because apps/wildclash/blender/beast.py has no parts for the surface. New sheet parts to add to the builder, each with a row in the field list at the top of beast.py and a line in the app README:

Keep the rule: one sheet always builds the same GLB; every sheet's feet come out as rig tips. Try each part on two or three sheets (bun run beasts, judge the contact sheet in blender/out/) and score before and after out of 10 in the PR. The per-region sheet passes that use these parts are #2808.

Activity

  1. self-assigned this
    on Oct 29, 2026
  2. QuinnsCode commented on Oct 29, 2026

    @QuinnsCode
    OwnerAuthor

    Checked against main: every part listed here is built. Fur and spikes rooted on blob surfaces plus broad feather tips landed in #2834; scales, teeth rows, ears and brows/lips (ridge) landed in #2838, with the before/after scores out of 10 in its description. Both PRs said "Part of", so this stayed open. Nothing is left for #2807; the per-region sheet passes that use the parts are #2808. Safe to close.

  3. QuinnsCode commented on Nov 3, 2026

    @QuinnsCode
    OwnerAuthor

    Done per the 2026-11-03 audit (#3361).

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