You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Mythic Masters: signature motions per creature (grabs, head shakes, belly drum, tail volley, shriek) #2809
Part of #2802 (the moves front, round 2), after PR #2810. One worker, from main. Owns apps/wildclash/src/beasts.ts (the Puppet), src/creatures.ts (a motion on each sig) and test/beasts.test.ts. The effects-side round 2 is #2820, in other files.
Every ultimate uses the shared coil-and-snap of its fx today. Give the signatures a motion of their own, driven by attackPose's wind and k so the anticipation stays:
grab (the drain signatures: kelpie, ahuizotl, chupacabra, lambton-worm, ushi-oni): the head and front feet reach for the target through the wind-up and pull back on the strike.
shake (the multi-headed: hydra, chimera, zmey): the head tips swing out of phase.
drum (tanuki): the body bounces and the front feet beat the belly.
volley (manticore): the tail rears over the back and flicks.
shriek (jersey-devil, ozark-howler, mothman): the head thrown back and the body up on the hind legs, wings wide.
roll (tarasque, hodag): the body dips and the back arches as it charges.
A motion field on sig in creatures.ts (default: none), read in Puppet.update. A test per motion that compares a head or foot against the same beast standing, like the heavy and launcher tests there. Judge in a fight per creature side-on (window.wildclash.camera("side"); freeze a frame with a requestAnimationFrame wrapper as PR #2810 did). Before and after screenshots, scored out of 10, in the PR. No sheet, stat or fx changes.
Activity
[-]Mythic Masters: move effects and animation, round 2 (signature motions, grabs, per-field looks)[/-][+]Mythic Masters: signature motions per creature (grabs, head shakes, belly drum, tail volley, shriek)[/+]Mythic Masters: signature motions per creature (grab, shake, drum, vo…