You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Park Hide & Seek iOS: real character models (USDZ) instead of boxes #2916
For the builder Mac (64 GB, full Xcode). Follow-up to the offline spike (#2897, merged in #2909).
People in the iOS client are boxes. Turn apps/park-hide-seek/public/models/characters.glb into USDZ with bun run usdz park-hide-seek (#2890, needs Blender), bundle it in apps/park-hide-seek/ios/App, and have Scene3D.person(...) in WorldView.swift load it, with outfits from each player's Look. Joints can stay rigid.
Done when: in the simulator, offline and online, other players show as the character model in their Look.
Activity