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Mythic Masters: hill-climb the native plants and scenery (owner says 4/10, aim for 7) #3312
Part of #2943 (graphics lane). Follows #3288 (plants grown in Blender) and #3296 (first headless look).
Where it stands: the owner rates the native plants and scenery 4 / 10. Target: 7 / 10.
The loop
Each round, one worker:
Takes shots with the recipe in apps/mythic-masters/docs/shots-2026-11-02-flora/README.md (bun run probe, journey first, world.beat to open regions). Same spots and hour every round, so rounds compare.
Picks the one or two worst things in the shots, fixes them (spec in flora/<id>.json + bun run flora, or placement and LOD in src/world/flora.ts), and shoots again.
Puts before/after shots in docs/shots-<date>-flora/ and opens one PR against main. Its body says "Part of #".
Comments here with the shots and a guessed score, then checks in with the owner every 3 rounds for a real score.
Starting list (from the 2026-11-02 shots)
Hard edge where the Southwest desert meets dense green conifer forest: no blend between regions.
The Pine Barrens floor is one repeated tuft spread evenly. Clump it and vary it, and leave bare sand between.
Grown trees read as lollipops at mid distance: canopy blobs on bare poles.
Far cards and near models: check for popping at LOD_R (60 m) while walking.
Only two of the seven playable biomes have been looked at. Shoot the other five (bayou, north woods, plains, rainforest, high mountains) and list what's wrong with each.
Reset by the owner (2026-11-05): every hill climb's score is halved to match what they expect, the owner's own numbers included; this one was 4. Each round reports half from here on.
Round 1, PR #3837 (green, awaiting merge): Pine Barrens grass grows in tussocks with bare sand between, instead of one tuft spread evenly. It uses tussock and clumped in src/world/flora.ts, plus a per-biome clump: the Pine Barrens and the desert 1, the mountains 0.7, everything else 0.3. It's placement only, and the counts held (2388 near, 3211 far). My guess is +0.5 on the old scale, 2 to 2.25 halved; the owner's 2 stands until they look. Before and after shots and a probe body that gets past the Book's opening talk are in docs/shots-2026-11-06-flora/.
Next: the trees that read as lollipops at mid distance (canopy blobs on bare poles), then the hard edge where the desert meets the conifer forest. The owner check-in is due after round 3.
Activity
QuinnsCode commentedon Nov 3, 2026
Score: 4/10 (target 7)
The owner's score from the title. Seeded for
bun run climbs(#3401).QuinnsCode commentedon Nov 5, 2026
Score: 2/10 (target 7)
Reset by the owner (2026-11-05): every hill climb's score is halved to match what they expect, the owner's own numbers included; this one was 4. Each round reports half from here on.
QuinnsCode commentedon Nov 6, 2026
Score: 2/10 (target 7)
Round 1, PR #3837 (green, awaiting merge): Pine Barrens grass grows in tussocks with bare sand between, instead of one tuft spread evenly. It uses
tussockandclumpedinsrc/world/flora.ts, plus a per-biomeclump: the Pine Barrens and the desert 1, the mountains 0.7, everything else 0.3. It's placement only, and the counts held (2388 near, 3211 far). My guess is +0.5 on the old scale, 2 to 2.25 halved; the owner's 2 stands until they look. Before and after shots and a probe body that gets past the Book's opening talk are indocs/shots-2026-11-06-flora/.Next: the trees that read as lollipops at mid distance (canopy blobs on bare poles), then the hard edge where the desert meets the conifer forest. The owner check-in is due after round 3.
Mythic Masters: Pine Barrens grass in tussocks with bare sand between…