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Description
About 10 minutes. Score the Git Recon menus yourself out of 10, and pick the direction for the next round.
The menus climb (#3575, target 8/10) stalled tonight at about 5 on agent judges' scores. Agent judges run about two points high on these climbs and drift between judges, so your score is the real one.
Steps
-
bun run manualand pick this issue: it opens each screen below. Or by hand:cd apps/git-recon && bun run dev, then open these paths on the port it prints:/: the title page and the missions as dog tags/?screen=loadout: the build, head and role pickers, as a parts tray/?screen=settings: the Controls panel/?screen=wonand/?screen=lost: results, with a sample round's numbers- Each again at phone width (devtools, 390 px).
The
?screen=links come with PR Git Recon: baked menu art, a sprue of clay soldiers behind the page, the soldier on results (menus climb round 4) #3574. Until it merges, open the title and click: "More" for loadout, the gear for settings. Win or lose Boot camp for results. -
Score the menus out of 10 on the goalpost in Git Recon: menus as a toy-soldier briefing, hill climb to 8/10, rounds 5+ (from #3569) #3575:
- In the game's own look.
- Artwork, not only CSS.
- Readable at every size.
- The house kit underneath.
- (The eqosys chip, report form and toast aren't done yet: they wait for eqosys skin: a game injects its look once, and the chip, toast, report form, lobby and spaces wear it (climb round 1) #3540.)
-
Which direction for the next round?
- More toy box: sprues, clay and moulded parts everywhere. For example, the loadout as a real tray of parts you pick, and the figures resculpted for the renders.
- Back toward the field manual: paper, stencils and diagrams, with the toy box as an accent.
- Something else.
Comment with your score and the direction. Yes closes this; No (with a note) keeps it open.
Before and after (desktop)
| main, before round 1 | now (round 4, #3574) | |
|---|---|---|
| title | ![]() |
![]() |
| loadout | ![]() |
![]() |
| settings | ![]() |
![]() |
| results | ![]() |
![]() |
Every round at desktop, tablet and phone is in apps/git-recon/docs/shots-2026-11-04-menus/ (before-*, r1-* to r3-*, now-*).
The judges' numbers
Each round had a fresh judge, scored out of 10 and corrected two points down:
| round | judge's BEFORE | judge's NOW |
|---|---|---|
| 1 | 1.5 | 5.0 |
| 2 | 4.4 | 5.2 |
| 3 | 4.8 | 5.3 |
| 4 | 4.5 | 5.2 |
The drift between judges is as big as the gains: the stall note on #3575 has the detail.
For agents
bun run probe git-recon "/?screen=won" --shot out.pngshows any screen. In dev builds,window.__reconhas the game.bun scripts/menu-art.tsinapps/git-reconre-bakes the backplate and the result soldiers.








Activity
Git Recon: ?screen= opens the loadout, settings or a won or lost resu…
Git Recon: baked menu art, a sprue of clay soldiers behind the page, …
QuinnsCode commentedon Nov 5, 2026
The owner's direction, given in chat to Nibble on 2026-11-05: move away from the olive toy box toward a sniper or spy-thriller mission briefing (scope reticle, dossier, classified marks) on the clean white crafting-sandbox canvas, with chip tiles and one hot accent, but rugged. Keep the dog tags. Round 5 builds that: PR #3593 (shots in
apps/git-recon/docs/shots-2026-11-05-briefing/). The climb continues in #3594. This issue stays open for your own score.