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Mythic beasts: Bob builds different GLBs than the committed ones (same Blender 5.2.0, -t 8) #4129
Found while checking #3821 (PR #4127). On Bob (the builder Mac), bun scripts/beasts.ts jackalope squonk gives the same bytes with main's script and with the new shared runner, but neither matches the GLBs committed in apps/mythic-masters/public/models/:
beast
committed (sha256, first 16)
built on Bob, old and new script
jackalope
dfb06a5b235eda28
180e820f4ba4d402
squonk
b20bf5ada5bf4ea9
81286ae94ccbeb31
Bob and the office Mac both run Blender 5.2.0 LTS. beasts.ts says pinning -t 8 makes "a Mac with another core count make the same GLBs", so something else differs: a different machine (CPU), a stale committed GLB (a sheet changed without a rebuild), or a 5.2.0 build difference.
Next step: rebuild those two on the office Mac (cd apps/mythic-masters && bun scripts/beasts.ts jackalope squonk, about 10 s) and compare with git. If the office Mac matches git, the build depends on the machine and the pin comment is wrong. If it doesn't match, the committed files are stale.
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