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Relaxing closed world validation and improving open world optimization #6965
Description
The --closed-world flag lets us assume that we can make arbitrary changes to types as long as those types are not part of the module's contract with the outside world. Since the type system is structural, there is not a single, precise definition of what it means for a type to be "part of the module's contract," but we have chosen it to mean that we will keep the types of exported or imported module elements the same, but all other types are fair game. In particular, we assume we are allowed to modify subtypes of public types that are not themselves public. Otherwise a single anyref in an exported function would prevent us from modifying any struct or array type and a single funcref in an eported function would prevent us from modifying signatures of referenced functions.
However, our current closed-world validation is much stricter than this. It additionally restricts what types are allowed to be public. It allows the types of exported and imported functions to be public, and therefore must also allow all types in the rec groups of those function types to be public, but it does not allow any other defined heap types to be public, even if they are part of the type of an imported or exported function.
I believe the original motivation for these additional restrictions was that we wanted to be able to optimize as many types as possible, so we didn't want to allow users to expose types in a way that would inhibit optimizations. But this is putting the cart before the horse. We should be able to optimize any module we are given according to the assumptions configured via command line options, and there is no user benefit if we simply reject modules that they want to optimize because we cannot optimize it as well as some different module they could have given us. Users (such as Kotlin) are running into these errors when they try to use smaller rec groups in their input.
Here is the state of the world I would like to move to:
- All types are allowed to be used in a module's public interface in both open and closed world modes.
- The only difference between open and closed world modes is whether subtypes of public types are considered public by default.
- All type optimization passes work equally well in both modes, using the classified public and private types as their sources of truth for what types are allowed to be modified.
- We have a
(@private)type annotation that allows types that would otherwise be considered public to be considered private instead. It is an error for a(@private)type to be used in a module's public interface, so this is only useful for annotating subtypes of public types in open world mode. - We have a
(@public)type annotation that allows types that would otherwise be considered private to be considered public instead. - Neither type annotation affects how public visibility propagates to subtypes.
- It is an error if a single module annotates the same type as both
(@private)and(@public)(even if the annotations are on different definitions of the same type).
Here are the steps necessary to get to that state of the world:
- Add a temporary
--relaxed-closed-worldflag that behaves like--closed-worldbut allows any type to be public. - Get the fuzzer running cleanly with
--relaxed-closed-worldinstead of--closed-world. - Remove
--relaxed-closed-worldand allow any type to be public with--closed-world. - Implement propagation of public visibility to subtypes in open world mode.
- Design a custom section framework for arbitrary type annotations like we have for code annotations.
- Implement
(@private)and(@public)annotations.
@kripken, WDYT?
Activity
kripken commentedon Sep 23, 2024
Sounds good!
tlively commentedon Sep 24, 2024
Yes, good point. Externrefs in the public interface should be treated as though they were also anyrefs and vice versa.
I think that use case will have to continue using abstract heap types like
anyrefandexternrefon the boundary. If we allowed a defined type to be passed out directly, then even if we assume the environment will not access it directly, changing it would still change the type of the function that passes it out. That's fine in a JS embedder, but not in any statically typed embedder. If we want to allow this anyway, we could use the(@private)annotation and not make it an error to use(@private)types in the module interface.Remove closed world validation checks (#7019)
kripken commentedon Dec 4, 2024
Fuzzing some stuff, I realized I don't know how we intend it to work in this future plan. Consider this:
$call-refis a function that gets a ref and calls it from the outside (JS, in the main fuzzer). Running this on--gufa --closed-worldcauses breakage, because GUFA then assumes no calls happen on the outside (given no calls, it then puts an unreachable in the body of$func). This is the reason that the current docs explain "closed world mode" as "the outside may receive objects, but does not inspect their internal details, call them, etc."My specific question here is, how would a
--closed-worldmode be used here, when all closed-world means is the default privacy of types? Would the type of the function$funcneed to be declared explicitly as public?It does seem like it is convenient to have a flag that says "the outside may receive objects, but does not inspect their internal details, call them, etc.", which allows GUFA to just not worry about calls from the outside, and that the user can specify when they have this property.
tlively commentedon Dec 4, 2024
Yeah, good point. ConstantFieldPropagation would have a similar problem where it would want to know whether a public type is going to actually be mutated or allocated by the outside world so it can decide whether to optimize uses of that type, even though it would never change the type itself.
Here's the best solution I've thought of:
@protected(name subject to bikeshedding) annotation on public types and interpret it to mean that the type will not be accessed or instantiated from the outside, even though the type itself cannot be optimized because it is part of the public interface.@protectedin --closed-world mode unless they are explicitly marked@public.What do you think?
kripken commentedon Dec 4, 2024
Isn't that the same as marking the type private? Or do you mean that this would allow a private type to be part of the public interface? (but I thought that was already proposed)
tlively commentedon Dec 4, 2024
No, because protected types would still be part of the public interface, so we wouldn't be able to modify them. This is unlike private types, which we can modify however we want.
No, this part from the opening post doesn't change:
Here's a table laying out the differences between the three visibility levels:
In --closed-world mode, all types would be protected or private, unless explicitly annotated as public. In --open-world mode, all types would be public or private, unless explicitly annotated as protected.
In your --closed-world GUFA example the type of
$funcwould have to be marked public because it is in fact called from the environment.kripken commentedon Dec 4, 2024
I see what you mean now, thanks. Yeah, the type/values optimizability distinction is important here.