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[C++] DECIMAL's precision and scale compute rules in add/substract and divide is different with doc #40123
Oh, it's not a problem.
We have done the precision and scale cast in ArithmeticFunction's DispatchBest before execute the kernel and resolve the output type through OutputType's resolver_.
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ZhangHuiGui commentedon Feb 19, 2024
Oh, it's not a problem.
We have done the precision and scale cast in
ArithmeticFunction'sDispatchBestbefore execute the kernel and resolve the output type throughOutputType'sresolver_.