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As written it's a side effect of continue skipping the decrements — but it's a side effect worth keeping, and I'd promote it to a documented design choice.

The case for deliberate: charging a guess for a parse failure is hostile to the player — the game is about guessing numbers, not typing under pressure. The guess budget should count decisions about the number, not keystroke errors. Most guess-the-number implementations and Mastermind-style games don't charge for non-parse input either.

The case against: infinite non-loss retries technically let a player grind forever without losing (though they can't win either, so the exploit is harmless), and the behavior is currently implicit — noth…

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Answer selected by dab00gieman
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