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Add the ability to perform full encoding of geometry into a tile. This will include the following steps:
Scaling to Zoom Level
Data Simplification
Clipping Data to Tile (with or with out buffer)
Geometry Correction (should be part of clipping with Wagyu for polygons).
Encode to buffer
The input for this system should be our geometry.hpp Features, but tooling should be designed in such a way that partial steps could be selected and used by outside libraries if required (to add flexibility).
Activity