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My code just has #include <Accelerate/Accelerate.h>, to which Intellisense gives the error cannot open source file "cblas.h"
I have the macFrameworkPath set to the same as you posted above and that helps resolve all the frameworks I'm using in this project (CoreFoundation, CoreAudio, Accelerate).
I have also tried adding the sub-framework to macFrameworkPath like "/Applications/Xcode.app/Contents/Developer//Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks"
hoping that would help but it didn't.
More context can be found in the CMake Tools issue that this is coming from. Basically, there is a framework called veclib defined within the Accelerate framework. I was thinking we pre-processed the framework paths to include any child frameworks (maybe it was just for code browsing), but I don't have a mac to test this out anymore and can't inspect the chain of includes.
Bob Brown (@bobbrow) I also experienced such issues with frameworks and reported them.
For example: Here is another one by another user #10840
I feel that these issues with macOS Frameworks are all connected and should be addressed globally.
Since I started using VSCode with Xcode, the development experience on macOS improved significantly but there are still a few issues and missing pieces/features in cpptiols and cmake-tools to make the experience perfect and complete.
Activity
bobbrow commentedon Apr 10, 2023
More context can be found in the CMake Tools issue that this is coming from. Basically, there is a framework called
veclibdefined within the Accelerate framework. I was thinking we pre-processed the framework paths to include any child frameworks (maybe it was just for code browsing), but I don't have a mac to test this out anymore and can't inspect the chain of includes.Zingam commentedon Apr 22, 2023
Bob Brown (@bobbrow) I also experienced such issues with frameworks and reported them.
For example: Here is another one by another user
#10840
I feel that these issues with macOS Frameworks are all connected and should be addressed globally.
Since I started using VSCode with Xcode, the development experience on macOS improved significantly but there are still a few issues and missing pieces/features in cpptiols and cmake-tools to make the experience perfect and complete.