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I’m seeing unexpectedly high costs whenever sub-agents are used in Codex CLI. The feature is useful, but the current cost behavior makes it hard to use safely in normal development workflows.
Main issues:
Sub-agent usage can multiply spend very quickly.
Cost impact is not clearly shown before launching sub-agents.
It is hard to predict final cost from the prompt or plan.
There are not enough guardrails to prevent accidental overspend.
The cost for a plus-up is REDICULOUS for PRO USERS - like WTF!
What I need:
A global session budget that hard-stops execution.
A post-run cost breakdown by sub-agent and by tool call.
A built-in cost control method so I can work throughout the week instead of burning tokens to 0 on day 2.
I want to keep building using sub-agents, but right now the pricing transparency and controls are not sufficient for practical day-to-day use. Please prioritize cost visibility and budget controls. Because, as much as I love what you have unleashed, it's obviously showing off want all this capability can do while charging my debit card for more.
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