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What version of the Codex App are you using (From “About Codex” dialog)?
26.305.950.0
What subscription do you have?
Pro
What platform is your computer?
Microsoft Windows NT 10.0.26200.0 x64
What issue are you seeing?
When the Codex desktop app window is visible on screen, Desktop Window Manager (dwm.exe) GPU usage rises significantly on Windows.
On my system:
if Codex is visible, dwm.exe rises to roughly ~8-10% GPU (sometimes higher in Task Manager snapshots), and the Codex app also uses GPU
if I minimize Codex (without closing it), both Codex GPU usage and dwm.exe GPU usage drop sharply, close to zero
This strongly suggests the problem is related to visible window rendering / composition rather than background work, network activity, or the process merely being open. All displays are now connected to the NVIDIA GPU, and this Codex-visible-window behavior still reproduces.
20260306-1455-14.8181842.mp4
Sorry the clip is only ~5 seconds because of the 10 MB upload limit, but I hope it is enough to show how sharply GPU/DWM usage drops when Codex is minimized
What steps can reproduce the bug?
Launch the Codex desktop app on Windows
Keep Task Manager visible and sort by GPU usage
Leave Codex open and visible on screen
Observe that both Codex and Desktop Window Manager use noticeable GPU
Minimize Codex without closing it
Observe that GPU usage for both Codex and 'dwm.exe' drops sharply, close to zero
This appears to depend on the Codex window being visible rather than the app simply running in the background
What version of the Codex App are you using (From “About Codex” dialog)?
26.305.950.0
What subscription do you have?
Pro
What platform is your computer?
Microsoft Windows NT 10.0.26200.0 x64
What issue are you seeing?
When the Codex desktop app window is visible on screen, Desktop Window Manager (
dwm.exe) GPU usage rises significantly on Windows.On my system:
dwm.exerises to roughly ~8-10% GPU (sometimes higher in Task Manager snapshots), and the Codex app also uses GPUdwm.exeGPU usage drop sharply, close to zeroThis strongly suggests the problem is related to visible window rendering / composition rather than background work, network activity, or the process merely being open. All displays are now connected to the NVIDIA GPU, and this Codex-visible-window behavior still reproduces.
20260306-1455-14.8181842.mp4
Sorry the clip is only ~5 seconds because of the 10 MB upload limit, but I hope it is enough to show how sharply GPU/DWM usage drops when Codex is minimized
What steps can reproduce the bug?
This appears to depend on the Codex window being visible rather than the app simply running in the background
What is the expected behavior?
No response
Additional information
System:
OpenAI.Codex_26.305.950.0_x64__2p2nqsd0c76g0Display / graphics configuration:
OverlayTestMode=5)