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Regression around 0.111.0: usage drain spikes with Fast mode default + more aggressive multi-agent spawning #14116
Description
Possibly related to #13568, but this report narrows the behavior to a specific release boundary and a small set of likely causes.
Summary
Starting on 2026-03-05, my local Codex sessions began draining usage much faster than earlier days. After digging through local rollout archives, the cleanest boundary is the jump from 0.107.0 to 0.111.0.
This does not look like a simple one-turn accounting glitch. It looks more like a behavioral regression where:
- plan usage may drain faster because Fast mode became enabled by default, and
- token usage also jumps because Codex starts spawning many more long-lived
explorersubagents, often withfork_context: true.
Local bisect boundary
From local session archives:
- 2026-03-01 to 2026-03-04:
0.106.0/0.107.0 - 2026-03-05 to 2026-03-07:
0.111.0 - 2026-03-08: mostly
0.112.0
The bad behavior starts exactly when sessions move to 0.111.0.
Local evidence of the behavior change
Representative parent sessions:
- 2026-03-03 parent on
0.107.0:4subagent spawns,2withfork_context: true - 2026-03-05 parent on
0.111.0:27subagent spawns,20withfork_context: true - 2026-03-08 parent on
0.112.0:6subagent spawns, all6withfork_context: true
Daily totals / subagent share from local rollout token counts:
- 2026-03-01:
30.3Mtotal, subagents18% - 2026-03-02:
163.9Mtotal, subagents10% - 2026-03-03:
182.9Mtotal, subagents55% - 2026-03-04:
107.7Mtotal, subagents10% - 2026-03-05:
915.0Mtotal, subagents64% - 2026-03-06:
1.10Btotal, subagents75% - 2026-03-07:
305.2Mtotal, subagents86% - 2026-03-08:
360.1Mtotal, subagents68%
Example worst case on 2026-03-07:
305,213,434total tokens for the day- largest child explorer used
263,885,849tokens by itself
The big child sessions were not just initialized with a giant prompt once; they kept running for hundreds to thousands of token-count events, so this feels like a long-lived subagent/orchestration regression more than a single counting bug.
Official changes that line up with this
1. 0.111.0 enables Fast mode by default
Official release / commit:
The 0.111.0 notes say:
- "Fast mode is now enabled by default"
The code/UI for that release also describes Fast mode as:
- "fastest inference at 2X plan usage"
This seems like the strongest explanation for why the visible usage bars started dropping much faster.
2. Multi-agent prompting became more aggressive in the same window
Official commit:
That change expands the spawn_agent guidance to explicitly encourage spawning multiple explorers in parallel and reusing them. My local traces after the 0.111.0 boundary show exactly that sort of behavior increase.
Related changes in the same release window that may contribute:
/agentenablement: f8838fd- subagent startup changes: c2e126f
0.111.0release summary: rust-v0.107.0...rust-v0.111.0
Current hypothesis
The most likely regression is a combination of:
- Fast mode defaulting on in
0.111.0, increasing visible plan-usage burn, and - more aggressive multi-agent prompting / orchestration, increasing the number and duration of
fork_context: trueexplorer subagents.
So this may be less of a raw token-meter bug and more of a regression in:
- default usage policy,
- subagent orchestration behavior,
- and/or usage transparency for child threads.
What would help confirm/falsify this
- whether
0.111.0changed any hidden defaults around spawning explorers orfork_context - whether Fast mode was auto-enabled for existing users without a prominent notice
- whether usage bars intentionally count child subagent threads at the same rate as the parent visible session
- whether there was any guard/regression preventing runaway long-lived explorer swarms after
0.111.0
If helpful, I can add anonymized session IDs / exact local rollout examples in a comment.
Activity
github-actions commentedon Mar 9, 2026
Potential duplicates detected. Please review them and close your issue if it is a duplicate.
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etraut-openai commentedon Mar 9, 2026
Thanks for the analysis.
One correction: fast mode is not enabled by default. The
/fastslash command is now enabled by default, but you need to manually invoke/fastbefore fast mode is enabled. The release notes weren't as clear as they should have been, so I can understand the confusion.0xC0FFEE commentedon Mar 10, 2026
I can confirm that I reached 33% of my weekly quota and 75% of my hourly quota in just one hour. I wasn't using excessive sub-agents or expensive models. In fact, I had sub-agents enabled in this session, but they were not used at all. I also don't have '/fast' active. I've used the new GTP-5.4 model on medium. I've never experienced anything like this before.
grtninja commentedon Jul 24, 2026
Additional Windows/Desktop corroboration of extreme multi-agent fanout and usage-risk behavior.
A long-running
/goalsession captured on July 23, 2026 showed 373 completed subagents and 5 still labeled working in the current thread’s Subagents panel. The parent goal had run about 5d 10h 46m, remained at Step 1 / 8, had undergone many automatic compactions, and ended blocked by the Codex and Work usage limit.This evidence does not establish that all 373 children were concurrent or that every child used
fork_context; the exact Desktop/CLI build was not captured. It does show that the product permitted one persistent goal to accumulate hundreds of child records without a visible fanout budget, per-goal spawn cap, child-usage attribution, or automatic circuit breaker tied to progress.Useful acceptance requirements for this failure class:
The parent/step/lifecycle inconsistency from the same screenshot is tracked separately in #35052.